In this update2
Full notes
Full Haunted Space Hotel: Vacancy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Haunted Space Hotel: Vacancy changes
Patch Notes - Version 3.3: Out of Order
Version 3.3 empowers players to finish tasks out of order and multiple quality of life improvements.
Improvements & Features
Improved the "complete quest" button functionality to ensure it's correctly affordable when available [FREE-714].
Implemented a passible forcefield effect (similar to E game) [FREE-711].
Implemented the "Rule of 6" for room service [FREE-688].
The log is now always visible, clickable for later review, and supports icons [FREE-549].
Fixes
Addressed problems related to completing quests out of order [FREE-705].
Addressed an issue where guests were getting stuck in planters. The "stuck" routine has been updated to use EQS [FREE-709].
Fixed a bug related to guests being reported as stuck [FREE-376].
Resolved a crash that occurred when attempting to uninstall while holding a pickup item. Uninstalling with a pickup in hand is now prevented [FREE-708].
Fixed an issue where using the room service button on an empty dock generated a warning and incorrectly displayed the room service panel [FREE-706].
Corrected an issue regarding glass placement on the Hotel Root [FREE-587].
Fixed the broken highlighter functionality [FREE-555].
Removed a door that was appearing in an incorrect location [FREE-513].
Source
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