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Steam News25 March 20251y ago

Vacancy 0.0.3.0 - The Zygnus Update

Vacancy 0.0.3.0 Lore and Game Changes: This update introduces changes that expand the player's starting experience and hint at deeper mysteries within the Haunted Space Hotel universe.

Full notes

Full Haunted Space Hotel: Vacancy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes9 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
  • Events
addedNew Features:
changedQuest Machine Enhancements: Quest Machine scroll text now supports mouse wheel input. (FREE-602) Quests now only work in Staff-activated buildings (Bridge, Reception, Docks, which are now always activated). (FREE-667)
addedEnvironmental Effects: Added external weather effects. (FREE-609) Map weather look ahead functionality. (FREE-162) Internal Atmosphere (Fluid or Fluid Ninja) implemented. (FREE-28)
addedStarting Conditions: Players now start in the captain's space. (FREE-604) Players now start with full battery storage. (FREE-595) Core rooms now start damaged. (FREE-594) Added a damage removal chore. (FREE-606)
addedNew Opening Gambit (FREE-591) New Game State (FREE-592)
fixedZygnus Updates: Zygnus test equipment added. (FREE-653) Import Zygnus. (FREE-597) Change Asset Loading Method to support new Cygnus assets (FREE-607) Zygnus doors didn't unload fixed. (FREE-665) Zygnus seems to return to normal space too early? Fixed. (FREE-643) You could in theory flush the ghost handler on the Zygnus, this would be bad.... Fixed. (FREE-645)

Haunted Space Hotel: Vacancy changes

addedNew Features:
changedQuest Machine Enhancements: Quest Machine scroll text now supports mouse wheel input. (FREE-602) Quests now only work in Staff-activated buildings (Bridge, Reception, Docks, which are now always activated). (FREE-667)
addedEnvironmental Effects: Added external weather effects. (FREE-609) Map weather look ahead functionality. (FREE-162) Internal Atmosphere (Fluid or Fluid Ninja) implemented. (FREE-28)
addedStarting Conditions: Players now start in the captain's space. (FREE-604) Players now start with full battery storage. (FREE-595) Core rooms now start damaged. (FREE-594) Added a damage removal chore. (FREE-606)
addedNew Opening Gambit (FREE-591) New Game State (FREE-592)

Vacancy 0.0.3.0

Lore and Game Changes:

  • This update introduces changes that expand the player's starting experience and hint at deeper mysteries within the Haunted Space Hotel universe. Core systems are further developed, and elements of the hotel's past are brought to the forefront.

New Features:

  • Quest Machine Enhancements:

    • Quest Machine scroll text now supports mouse wheel input. (FREE-602)

    • Quests now only work in Staff-activated buildings (Bridge, Reception, Docks, which are now always activated). (FREE-667)

  • Environmental Effects:

    • Added external weather effects. (FREE-609)

    • Map weather look ahead functionality. (FREE-162)

    • Internal Atmosphere (Fluid or Fluid Ninja) implemented. (FREE-28)

  • Starting Conditions:

    • Players now start in the captain's space. (FREE-604)

    • Players now start with full battery storage. (FREE-595)

    • Core rooms now start damaged. (FREE-594)

    • Added a damage removal chore. (FREE-606)

  • Save Game:

    • Save Game Loader implemented. (FREE-659)

  • New Opening Gambit (FREE-591)

    • New Game State (FREE-592)

  • Zygnus Updates:

    • Zygnus test equipment added. (FREE-653)

    • Import Zygnus. (FREE-597)

    • Change Asset Loading Method to support new Cygnus assets (FREE-607)

    • Zygnus doors didn't unload fixed. (FREE-665)

    • Zygnus seems to return to normal space too early? Fixed. (FREE-643)

    • You could in theory flush the ghost handler on the Zygnus, this would be bad.... Fixed. (FREE-645)

  • New Quest Sequence:

    • "Open the hotel" quest sequence added. (FREE-652)

  • Voice and Audio:

    • "Welcome to Hotel" voice implemented, modulated and subtitled. (FREE-621)

    • Trolly Voice added. (FREE-624)

    • Voiceovers added for Captain, GEC, and Little Girl. (FREE-622)

    • Door Open/Repair/Damaged sounds added. (FREE-630)

    • Power Up sound added. (FREE-632)

    • Derez clearer indicator and sound added. (FREE-629)

    • Zygnus door sounds added. (FREE-628)

    • GEC Exit sound added. (FREE-631)

    • Lightning rebalance. (FREE-627)

    • All sounds normalized. (FREE-623)

  • New Verbs and TNames (FREE-612)

  • Quest AutoComplete to get to the next dialog directly upon completion. (FREE-611)

  • New Planters (FREE-619)

  • Subtitles/Dialogs (FREE-618)

  • Little Girl Implementation (FREE-615)

  • Faction based multi texture tiling master material (FREE-616)

  • Doors Implementation (FREE-617)

  • Cameras (FREE-620)

  • Ghast beam shows progress. Ghast time changes. (FREE-633)

  • Little Girl long drop trigger for post-zygnus. (FREE-634)

  • Enhance log filter to work with the existing but non functional Boolean "And" checkbox, (FREE-651)

  • Little Girl Trolly infection sequence, (FREE-650)

  • New Opening Gambit, (FREE-591)

  • Give Limbo a loadscreen, (FREE-626)

  • Truly Graceful Engine Disengage (FREE-668)

Bug Fixes:

  • Event Debris now goes to Docks (SnoheCrash). (FREE-31)

  • Trolley bug fixed. (FREE-654)

  • Very first hotel quest doesn't show the right copy bug fixed. (FREE-646)

  • Guests stuck on drops bug fixed. (FREE-589)

  • Super wicked flicker after hotel activation (was asteroids) fixed. (FREE-655)

  • Damage Niagara needed culling fixed. (FREE-670)

  • Ninja Build Error fixed. (FREE-625)

  • Ghost Handler in the Fish Tank fixed. (FREE-637)

  • Xenorama doors are off fixed. (FREE-639)

  • My FPS is missing fixed. (FREE-636)

  • Locked doors make noise fixed. (FREE-638)

  • Pickups are acting weird and not going away on pickup, Fixed (FREE-613)

  • Flashlight (key), (FREE-614)

  • Asteroids were super heavy because they moved, Fixed (FREE-669)

Source

Steam News / 25 March 2025

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