HomeGamesUpdatesPricingMethodology
Steam News4 December 20241y ago

Haunted Space Hotel v0.0.2.0 - The Lurking Tendrils Update

Haunted Space Hotel v0.0.2.0 - The Lurking Tendrils Update Lurking in the Shadows 👻 Lur Curs: Encounter the Lur Curs, elusive spectral entities that lie in wait, ready to ensnare unsuspecting Commanders.

Full notes

Full Haunted Space Hotel: Vacancy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Events
  • Performance
  • Balance
  • Fixes
addedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateAll New Building Models: Immerse yourself in the refined aesthetics of 22 redesigned building models.
addedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateEvolving Ghosts: Ghosts now evolve over time, adding a new layer of challenge to spectral management.
addedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateLimit Ghasts Based on Snohe: Ghast populations are now tied to the Snohe stored in the Vaults, adding a strategic layer to resource management.
changedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateEngine Upgrade 🚀
changedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateMove to Unreal Engine 5.4: Experience enhanced visual fidelity, improved performance, and expanded possibilities with the upgrade to Unreal Engine 5.4.
changedHaunted Space Hotel v0.0.2.0 - The Lurking Tendrils UpdateBuilding Damage: Buildings are now immune to damage.

Haunted Space Hotel: Vacancy changes

addedAll New Building Models: Immerse yourself in the refined aesthetics of 22 redesigned building models.
addedEvolving Ghosts: Ghosts now evolve over time, adding a new layer of challenge to spectral management.
addedLimit Ghasts Based on Snohe: Ghast populations are now tied to the Snohe stored in the Vaults, adding a strategic layer to resource management.
changedEngine Upgrade 🚀
changedMove to Unreal Engine 5.4: Experience enhanced visual fidelity, improved performance, and expanded possibilities with the upgrade to Unreal Engine 5.4.

Haunted Space Hotel v0.0.2.0 - The Lurking Tendrils Update

Lurking in the Shadows 👻

  • Lur Curs: Encounter the Lur Curs, elusive spectral entities that lie in wait, ready to ensnare unsuspecting Commanders.

  • Plants: Verdant additions to The Hotel, providing a touch of natural beauty and strategic hiding spots for Lur Curs.

Building Bonanza 🏨

  • All New Building Models: Immerse yourself in the refined aesthetics of 22 redesigned building models.

Spectral Shift 🌌

  • Evolving GhostsGhosts now evolve over time, adding a new layer of challenge to spectral management.
  • Limit Ghasts Based on Snohe: Ghast populations are now tied to the Snohe stored in the Vaults, adding a strategic layer to resource management.

Engine Upgrade 🚀

  • Move to Unreal Engine 5.4Experience enhanced visual fidelity, improved performance, and expanded possibilities with the upgrade to Unreal Engine 5.4.

Bug Fixes 🐞

  • Building Damage: Buildings are now immune to damage.

  • Ghost BumpingResolved an issue where Ghosts were being bumped off the navmesh.

This update redefines the spectral landscape and enhances the immersive experience of managing an intergalactic hotel.

Source

Steam News / 4 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.