Full notes
Full Haunted Arcade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Heyo, it's finally here - another Arcade Game! It is only one week until we are exhibiting at Gamescom in Cologne this year! That's right, we have a spot in Hall 10.2, Booth 19 from August 21st until August 25th thanks to the Hessen's country delegation! You can read about it in a (German) interview here: https://www.feelslikehessen.de/blog/haunted-arcade
If you haven't seen our last post, we will be releasing the game the day before Gamescom. :)
We have also exhibited at the GermanDevDays last week on August 7th and August 8th, and it went very well. Here's a picture from that :D
Headlines:
Robot Time: Set in the blue machinery warehouses of a robot facility, climb ladders, hit robots, run away from rising issues and beat the Ghost one more time!
Quality of Life:
The lighting is overhauled - there is lighting now! The 3D hub no longer feels chronically unlit.
The Arcade Games prior to Hooked on Art can be plaid in any order now - with game-independent dialogue!
Bugfixes
Drama Llama had a lot of issues - no more!
Arcade Games could be replayed and caused all kinds of problems - no more!
The game size was fairly bloated - no more!
And many more fixes! :D
Okay, that's it for now, hope you have fun with the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
