Full notes
Full 丰收轮回Harvest Loop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Update the new mode: Disaster Mode (unlockable at difficulty5), in this mode, after defeating the monster each year, players can choose one of the three powerful items to enhance their team, but these items also come with the curse of the catastrophe. They will also enhance the enemies.
Update the "Try Again" button. Now, when the game fails, you can click "Try Again" to restart without having to return to the main menu and start again.
Broccoli (weakened)
Level 1: The attack of this crop is equal to its health -> equal to half of its health; Level 2: Equal to double its health -> equal to its health; Level 3: At the beginning of each season, it gains +2 maximum health -> +1 maximum health.
Attack speed increase
0.2 -> 0.25
Peanut (weakened)
Attack increase at levels 1/2/3: 4%/9%/20% -> 3%/7%/15%.
Level 3 bullet enhancement
4-directional bullet -> 8-directional bullet 5. mooli (enhanced): 1/2/3 level: maximum health increase: 2/4/4 -> 3/6/6
Adjusted the time for the first monster appearance from 20 seconds to 25 seconds
Optimized the interaction of some UI elements
Added an English version of the beginner's tutorial
Source
Changelog.gg summarizes and formats this update. How we read updates.
