Full notes
Full 丰收轮回Harvest Loop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Fixed the bug where the health bar of the monster would remain on the screen.
Removed the penetration effect of all bullets.
Fixed the screen blanking bug after completing difficulty 1 and 0.
Fixed the bug where the pod was sold but only the model disappeared while it could still be sold.
Enhanced cotton (and modified the description): Level 1/2/3: Whenever this crop/your crop/your crop restore health, it gains half the amount/ half the amount/ the same amount of attack -> Whenever this crop/your crop/your crop regains X health, it gains +X%/ +X%/ +2X% attack
Reduced ginseng: Level 1/2/3: Restore 2/2/5 health -> Restore 1/1/3 health
Reduced sweetpotato: Level 1/2/3: Restore 2/4/8 health -> Restore 1/2/5 health
Strengthened bamboo shoot: Level 1/2/3: Attack speed: 1%/1.5%/3.5% -> 1%/2%/4%
Updated the transparency UI of bullets, refined the volume adjustment UI into sound effect buttons and bgm buttons, and added an UI setting save mechanism
Source
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