Full notes
Full 丰收轮回Harvest Loop update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
New crop: soybean (Unlocked at difficulty 4): Level 1/2/3 - When selling this crop, all your crops gain +2%/+5%/+12% attack (Repeat for each bean on the field)
New crop: greenbean (Unlocked at difficulty 4): Level 1/2/3: When selling this crop, all your crops gain +2%/+5%/+12% attackspeed (Repeat for each bean on the field)
New crop: redbean (Unlocked at difficulty 4): Level 1/2/3: When selling this crop, gain +2/+5/+12 coins (Repeat for each bean on the field)
New crop: chive (Unlocked at difficulty 5): Level 1/2/3: Whenever this crop is about to die, there is a 25%/50%/100% chance to trigger the selling effect of all your crops.
New crop
Beet (unlocked automatically): Level 1/2: Your sell effect has a 50%/100% chance to trigger twice.
Level 3
Your sell effect will trigger three times.
New crop: SweetPotato (Unlocked at Difficulty 5): Level 1/2/3: Your crops have: When selling this crop, restore 2/4/8 health to all your crops.
- Wheat Re-DesignOld: Level 1/2/3: Whenever you sell a crop, gain +7% attack and attackspeed to that crop / that crop and surrounding crops / all crops. New: Level 1: Your crops have: When you sell this crop, gain +2% attackto your crops. Level 2/3: Your crops have: When you sell this crop, gain +2%/5% attack and attack speed to your crops.
- Corn ReplantingOld: Level 1/2/3: You gain +3/+7/+15 coins whenever you sell crops. New: Level 1/2/3: Your crops have: Gain +3/+7/+15 coins when selling this crop.
- Tomato WeakeningOld: Level 1/2/3: When selling this crop, trigger the start of term effect of all your crops 1/2/5 times. New: Level 1: When selling this crop, there is a 50% chance to trigger the start of term effect of all your crops. Level 2/3: When selling this crop, trigger the start of term effect of all your crops 1/2 times.
We have adjusted the combat power display of some crop cards. Now, the sword icon on the card only relates to the base attack power of the crop's single bullet.
Cotton has been adjusted to be an initial crop and no longer requires unlocking.
Some code has been optimized.
Source
Changelog.gg summarizes and formats this update. How we read updates.
