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Steam News19 January 20197y ago

Update 0.2.30

Hello everyone! I hope you have a good holiday. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon.

Full notes

Full Hardware Engineers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions6 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Maps
  • Fixes
  • Balance
changedBeta phase upcomingBefore the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionality and bugfix will continue to come.
changedEnginePreviously Hardware Engineers used an OpenGL based engine made by myself, i finally finish to convert it to DirectX. You will now have a more stable and powerful engine compatibilities has been improved a lot too. Big change involve potential bugs. That's why this update will only be available on the devbranch for a few days. I take that opportunity to make another big change: the update of Monogame to v3.7.1.189 A new game intro with a super cool logo for Green127Studio !
addedMusicAll royalty free music has been replace by new fun soundtracks !
changedInterfaceSuperHash will now alway show you the right balance. The 3D models of the map has been improved for performance and aesthetic. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends!
changedInterfaceAs usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!
addedSummary:Adding new logo

Hello everyone! I hope you have a good holiday.

Beta phase upcoming

Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionality and bugfix will continue to come.

Engine

Previously Hardware Engineers used an OpenGL based engine made by myself, i finally finish to convert it to DirectX. You will now have a more stable and powerful engine compatibilities has been improved a lot too. Big change involve potential bugs. That's why this update will only be available on the devbranch for a few days. I take that opportunity to make another big change: the update of Monogame to v3.7.1.189 A new game intro with a super cool logo for Green127Studio !

Music

All royalty free music has been replace by new fun soundtracks !

Interface

SuperHash will now alway show you the right balance. The 3D models of the map has been improved for performance and aesthetic. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends!

As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!

Summary:

  • DirectX Engine

  • Updating to MonoGame 3.7.1.189

  • Adding new logo

  • Adding new Music

  • Improved SuperHash

  • Improved Map

  • Fixed NPC walking on road in tutorials

  • Fixed Mission duration in tutorials

  • Fixed Build mission's text & tooltips

  • Fixed issue with audio quality

  • Fixed SuperHash Balance

  • Fixed Spawning distance (Passerby & Cars)

Steam post image Steam post image Steam post image

Source

Steam News / 19 January 2019

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