Full notes
Full Hardware Engineers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Performance
- Gameplay
- Fixes
- Balance
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.
Interface
Animations, icons and main UI has been improved.
Engine
Engine start has been reworked. it's now structured better to avoid double checking and reduce loading time. Old resources that is not used anymore has been remove from the game's data. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends!
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!
Summary:
Rework of engine startup
Performance improvement
Cleaning code
Improved Animations
Improved Interface
Improved Icons
Removing outdated sprite
Updated language
Fixed Color ink cartridge display as black
Fixed Crash when applying settings
Fixed Crash at startup on certain computer
Fixed decimal number in balance indication
Fixed translation errors EN/FR.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
