In this update2
Full notes
Full Hardlight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Hardlight changes
This build is focused on enhancing the Torchblade tower to improve it's targeting, enemy impacts, and make it easier to visualize the damage area while it's attacking.
ENHANCEMENTS
Updated VFX for Torchblade to enhance visibility and better indicate the sweep range and power of the energy blade - Adjusted the Torchblade collider used to detect which enemies are in range to make it more accurate
FIXES
Fixed issue where a Level 3 Torchblade tower would rotate in the wrong direction when returning to its idle position after firing
Source
Changelog.gg summarizes and formats this update. How we read updates.
