Full notes
Full HARD VOID update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
HARD VOID changes
HARD VOID update v0.12.0 brings a lot of new content for ground battles.
Procedural oceans:
Oceans are now implemented.
Three types of oceans: water, ammonia, and methane. Composition has little effect now, but mechanics will be added later.
Steam post imageSteam post image
Also, long naval and air unit design is available: sea ships, submarines, airplanes, and helicopters.
Naval units have a large load capacity, but are slower than ground units; on the other hand, aircraft are the opposite. Naval and air unit agility depends on the amount of ocean or atmosphere, respectively.
A start condition menu is also added, you can select difficulty and universe size for the moment, other configurations will be added later.
Source
Changelog.gg summarizes and formats this update. How we read updates.
