HomeGamesUpdatesPricingMethodology
Steam News13 May 20261mo ago

HARD VOID Early Access v0.12.0

HARD VOID update v0.12.0 brings a lot of new content for ground battles. Procedural oceans: Oceans are now implemented. Three types of oceans: water, ammonia, and methane.

Full notes

Full HARD VOID update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
addedHARD VOID update v0.12.0 brings a lot of new content for ground battles.
addedThree types of oceans: water, ammonia, and methane. Composition has little effect now, but mechanics will be added later.
changedNaval units have a large load capacity, but are slower than ground units; on the other hand, aircraft are the opposite. Naval and air unit agility depends on the amount of ocean or atmosphere, respectively.
addedA start condition menu is also added, you can select difficulty and universe size for the moment, other configurations will be added later.

HARD VOID changes

addedHARD VOID update v0.12.0 brings a lot of new content for ground battles.
addedThree types of oceans: water, ammonia, and methane. Composition has little effect now, but mechanics will be added later.
changedNaval units have a large load capacity, but are slower than ground units; on the other hand, aircraft are the opposite. Naval and air unit agility depends on the amount of ocean or atmosphere, respectively.
addedA start condition menu is also added, you can select difficulty and universe size for the moment, other configurations will be added later.

HARD VOID update v0.12.0 brings a lot of new content for ground battles.

Procedural oceans:

Oceans are now implemented.

Three types of oceans: water, ammonia, and methane. Composition has little effect now, but mechanics will be added later.

Steam post imageSteam post image

Also, long naval and air unit design is available: sea ships, submarines, airplanes, and helicopters.

Naval units have a large load capacity, but are slower than ground units; on the other hand, aircraft are the opposite. Naval and air unit agility depends on the amount of ocean or atmosphere, respectively.

A start condition menu is also added, you can select difficulty and universe size for the moment, other configurations will be added later.

Source

Steam News / 13 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.