HomeGamesUpdatesPricingMethodology
Steam News10 July 20261mo ago

Dev Talk: A Sneak Peak at the Design Materials

Today, I'd like to give you a sneak peak at some of the design materials for HARD EDGE - WAR ZONE! Characters Here's a look at all the character sheets.

In this update3

Full notes

Full Hard Edge - War Zone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Maps
changedCharactersFor all the characters, we first went through all the materials we have for each from the first HARD EDGE game. Then we turned that into an updated character sheet for the 3D model artists to use as reference.
changedLogoFor the game logo, our lead 2D artist says they took care to give the impression of a near-future battlefield look while keeping in the original HARD EDGE logo.
changedCardsOur lead 2D artist tells me that they were particular about using textures of materials that wouldn't feel out of place in a battlefield.

Hard Edge - War Zone changes

changedFor all the characters, we first went through all the materials we have for each from the first HARD EDGE game. Then we turned that into an updated character sheet for the 3D model artists to use as reference.
changedFor the game logo, our lead 2D artist says they took care to give the impression of a near-future battlefield look while keeping in the original HARD EDGE logo.
changedOur lead 2D artist tells me that they were particular about using textures of materials that wouldn't feel out of place in a battlefield.

Today, I'd like to give you a sneak peak at some of the design materials for HARD EDGE - WAR ZONE!

Characters

Here's a look at all the character sheets.

For all the characters, we first went through all the materials we have for each from the first HARD EDGE game. Then we turned that into an updated character sheet for the 3D model artists to use as reference.

For example, here is some of the references we have from the original HARD EDGE of Michelle:

And here's her final character sheet:

You can also see some of Rachel's original designs:

And her final character sheet for HARD EDGE - WAR ZONE!

Here you can see how everyone's height compares with each other.

For the game logo, our lead 2D artist says they took care to give the impression of a near-future battlefield look while keeping in the original HARD EDGE logo.

It took a few tries to get there, as you can see here.

Cards

It was also important to design the cards to match the HARD EDGE - WAR ZONE aesthetic!

Our lead 2D artist tells me that they were particular about using textures of materials that wouldn't feel out of place in a battlefield.

The COMMON cards are bronze, UNCOMMONs are steel, and RARE cards are based on titanium. EPIC cards are army print!

That's it for today. Hope that was an interesting look at the DNA of HARD EDGE - WAR ZONE. More news coming next week!

See you then👋

Source

Steam News / 10 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.