Full notes
Full Hard Chip update
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What changed
- Performance
- Gameplay
- Server
Hard Chip changes
PERF Nearly sub-voxel sdf domain exit logic for the raymarching render;
PERF Mini optimization for the raymarching render;
UX Changing the build upward experience with different hit boxes and strong arrow indication that you can go up (new attempt at making it smooth);
UX Agent details icon and link rework more visible;
FIX Comparer mode;
FIX AA sample logic in settings;
SRV Adding a global leaderboard listing all players and some cool stats, for the website;
SRV Global leaderboard now calculates performance per metric instead of the weighted score;
SRV Running time for leaderboard to 20-25min;
SRV Exclude all unofficial stages or stages not released officially from the player details page; Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build
Source
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