Update log
Full Hard Chip update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Fixes
- Server
NEW MSAA 2x and 3x and SSAA 2x antialiasing, setup able in menu;
NEW Live graphical settings update in the Editor;
UX shader normal calculations, diminishing visual edge white artifacts and update dependencies
MI Photomode can activate a High Quality renderer preset for a nicer photo;
FIX and redo grid lines on the background shader;
FIX Import chip localisation crash;
SRV w1 hardcoded in leaderboard fixed;
SRV Leaderboard verbosity;
SRV Timeseries calculation shared & conservative for gauntlet;
SRV Event now requires a minimum of 10 players to impact the rank points earned that week; Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build
Source
