Hard Chip
Steam News 14 March 20262mo ago

Quick Patch Notes v0.1.7.156

NEW MSAA 2x and 3x and SSAA 2x antialiasing, setup able in menu; NEW Live graphical settings update in the Editor; UX shader normal calculations, diminishing visual edge white artifacts and update dependencies MI Photom…

Update log

Full Hard Chip update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix3 additions3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Server
addedNEW MSAA 2x and 3x and SSAA 2x antialiasing, setup able in menu;
addedNEW Live graphical settings update in the Editor;
changedUX shader normal calculations, diminishing visual edge white artifacts and update dependencies
changedFIX and redo grid lines on the background shader;
changedFIX Import chip localisation crash;
fixedSRV w1 hardcoded in leaderboard fixed;
  • NEW MSAA 2x and 3x and SSAA 2x antialiasing, setup able in menu;

  • NEW Live graphical settings update in the Editor;

  • UX shader normal calculations, diminishing visual edge white artifacts and update dependencies

  • MI Photomode can activate a High Quality renderer preset for a nicer photo;

  • FIX and redo grid lines on the background shader;

  • FIX Import chip localisation crash;

  • SRV w1 hardcoded in leaderboard fixed;

  • SRV Leaderboard verbosity;

  • SRV Timeseries calculation shared & conservative for gauntlet;

  • SRV Event now requires a minimum of 10 players to impact the rank points earned that week; Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build

Source

Steam News / 14 March 2026

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