Update log
Full Hard Chip update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Server
CX XPRMTL Bit shifts can be completed now;
MI sampler adjustments in shader;
TLS typo in instructions modal;
UX Loading modal doesn't prevent escaping the stage;
FIX Orbital camera flipping at the top;
FIX crash when extends +x and +z and press P at the same time;
FIX mos center block reappearing bug;
FIX Camera shift with vertical taskbar in borderless;
SRV Validation working now with the last sim changes (threads rework);
SRV Gauntlet stats recalculated only based on last submission date instead of every 5min;
SRV Gauntlet graphs tests
SRV rank based Leaderboard method;
SRV Leaderboard worker now use live Gauntlet Info;
SRV community stage api logic;
SRV Removing confusing cmd line;
Legends: NEW new element/feature, FIX bug/error fix, UX User eXperience, CX Challenge eXperience, TLS localization, MI Miscellaneous, SRV server side code, INF infrastructure, -EXP experimental build
Source
