HomeGamesUpdatesPricingMethodology
Steam News24 January 20233y ago

Happy Mining reaches Version 1.0

What is new? The game world has been rebuilt and is now more compact as well as more lively - A world map has been added to the game and can be bought from the mage - Mage has now arrived in her house - Three new legend

Full notes

Full Happy Mining update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Store
addedWhat is new?The game world has been rebuilt and is now more compact as well as more lively - A world map has been added to the game and can be bought from the mage - Mage has now arrived in her house - Three new legendary weapons can be found in the world - New HUD/GUI system - Mining quantities are now displayed when farming - AI / NPC has been enhanced to bring more life into the game - Golem pit has been added (entrance in the mine) - Golem Boss (NPC) can be found in the golem pit and drops items - WSAD customization and invented controls have been added - Invert mouse settings added to game menu - Dragons now fly over Dragon Spring and drop dragon shards (dragon scales can be picked up here) - The home is expanded with an armory for the Legendary Weapons - In the tavern the innkeeper now offers new tasks - Access to the farm as well as unlocking the cooking pot for potions must now be purchased - Particle effects when mining resources have been added - Some NPCs now have optional info dialogs - New bridge builder NPC is now findable. Will only become relevant with a future DLC

Happy Mining changes

addedThe game world has been rebuilt and is now more compact as well as more lively - A world map has been added to the game and can be bought from the mage - Mage has now arrived in her house - Three new legendary weapons can be found in the world - New HUD/GUI system - Mining quantities are now displayed when farming - AI / NPC has been enhanced to bring more life into the game - Golem pit has been added (entrance in the mine) - Golem Boss (NPC) can be found in the golem pit and drops items - WSAD customization and invented controls have been added - Invert mouse settings added to game menu - Dragons now fly over Dragon Spring and drop dragon shards (dragon scales can be picked up here) - The home is expanded with an armory for the Legendary Weapons - In the tavern the innkeeper now offers new tasks - Access to the farm as well as unlocking the cooking pot for potions must now be purchased - Particle effects when mining resources have been added - Some NPCs now have optional info dialogs - New bridge builder NPC is now findable. Will only become relevant with a future DLC

What is new?

  • The game world has been rebuilt and is now more compact as well as more lively - A world map has been added to the game and can be bought from the mage - Mage has now arrived in her house - Three new legendary weapons can be found in the world - New HUD/GUI system - Mining quantities are now displayed when farming - AI / NPC has been enhanced to bring more life into the game - Golem pit has been added (entrance in the mine) - Golem Boss (NPC) can be found in the golem pit and drops items - WSAD customization and invented controls have been added - Invert mouse settings added to game menu - Dragons now fly over Dragon Spring and drop dragon shards (dragon scales can be picked up here) - The home is expanded with an armory for the Legendary Weapons - In the tavern the innkeeper now offers new tasks - Access to the farm as well as unlocking the cooking pot for potions must now be purchased - Particle effects when mining resources have been added - Some NPCs now have optional info dialogs - New bridge builder NPC is now findable. Will only become relevant with a future DLC

Source

Steam News / 24 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.