Full notes
Full Happy Mining update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Fixes
Updates:
- New areaCastle - New area: Cemetery - Three boss fights added - Complete overhaul of Mine - New Game Plus mode added - Added new skill stones in the world (+Damage and +Critical Hit) - New teleporter positions and more teleporters added - Game end added - Windmills and watermills are now purchasable - Improved graphics - New languages: Spanish and French added - New merchants added to the world and the marketplace - Raw materials such as iron ore, gold ore, etc. can now be purchased from the new traders - Added price table for raw materials and crafting items in the production house (home) - Chests can now be opened in your own home
Fixes and adjustments:
More large trees placed in the forest - Respawn time of large trees in the forest reduced - New interpretation of the mining quantities of raw materials (increased quantity) - Dragons come more often and drop dragon scales - Mining quantity of dragon scales has been increased - Achievements fix: Skillstones - Fix for key binding bug - Font size settings increased - Mage Anni spawn bug fixed - Fixed bugs in production places - Gamepad input removed - General texts have been corrected or added - Adjustments in the game world - Color of the skill stones adjusted for better recognizability - Fruit drink produces 50 instead of 30 HP - Cooldown of the fruit drink consumption reduced
Source
Changelog.gg summarizes and formats this update. How we read updates.
