Full notes
Full Happy Mining update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
Happy Mining changes
Update:
The teleport system has been extended by two more teleport locations (farm/mine) - Automatic resource displays in the specific areas - New tree for mining with more HP and wood quantity - Potion quantity is displayed in the user bar - The amount from the inventory is displayed in the item slot on the marketplace - More treasure chests (gold) have been added - Active attacks are listed in the inventory window (left) with the specific damage - The skills "Strength" and " Mining Quantity" have been adjusted (Strength is always increased by +2 and Mining Quantity has been increased by 150 more levels) - The productions now have a "Create Max" button, to create the maximum amount that can be produced - After buying buildings there are gift chests of citizens to find near the building. (This does not apply to all buildings)
Fixes and adjustments:
Texts have been changed and expanded - New savegames for skill stones and chests - The merchant house price has been lowered to 2000 gold - New requirements for mine entry: Each area of the mine must be purchased free (silver, gold and crystal)
Source
Changelog.gg summarizes and formats this update. How we read updates.
