Full notes
Full Happy Lab update
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Repeated intro
Hello, this is the first update after the Demo release on Steam. Many things were reworked and updated. Most critical - Trap Building. It was totally reworked - now it is smoother and offers some 'hacks' like building Cube on another Cube without the player moving to higher ground. Most critical bug - traps double trigger on the first trigger after being built. (Thx Sever for founding it). This bug was nasty - fixing it changes damage values - so we have to adjust some Story goals.
What changed
- Balance
- UI and audio
- Gameplay
full changelog: [bug] First Double Trap Trigger fix [bug] Replacing Turrets
[demo] Demo End wnd update [demo] Demo Lootbox [demo] GUI for Demo End
[debug] Traps Claws
[langs] Added German language support [langs] Added French, Vietnamese, and Japanese languages with universal font [langs] Added Chinese language support [langs] Updated new languages [langs] Updated localization
[maintenance] Physics [maintenance] Lootboxes
[new] Added Radio Music [new] VSync enforced by default, added as an option [new] Added collectables
[rework] Building Update [rework] Updated Selection Markers on Traps [reword] Trap vfx for Selected/Unselected
[story] Level 3 updated [story] Blocked stairs
[traps] Minigun update
Source
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