Repeated intro
Hey guys, since the release of the Demo version - we updated the game daily. One major thing that we changed - was construction. Here is a little tech video about how construction works now. We using Unreal Engine for Happy Lab.
What changed
0 fixes1 addition2 changes0 removals
- Gameplay
- Compatibility
- UI and audio
changedHey guys, since the release of the Demo version - we updated the game daily. One major thing that we changed - was construction. Here is a little tech video about how construction works now. We using Unreal Engine for Happy Lab.
changedAnother issue at hand - the Linux build. For some reason - while there is simply one button to click to package Linux build - it doesn't work 'as is'. Current state of Linux build: https://badim.itch.io/happylab I'll upload all possible builds that Unreal can do later today. As of now, let me quote r/user: "Okay, so the Windows version running on Linux in Wine works with DXVK. If it turns out that the game runs well on Linux using the Windows version and you don't want to figure out how to get the Linux version working, at LEAST like, actually advertise that Linux is supported via Wine." Thx gardotd426!
addedWe also have added a few more languages to the game.
Happy Lab changes
changedHey guys, since the release of the Demo version - we updated the game daily. One major thing that we changed - was construction. Here is a little tech video about how construction works now. We using Unreal Engine for Happy Lab.
changedAnother issue at hand - the Linux build. For some reason - while there is simply one button to click to package Linux build - it doesn't work 'as is'. Current state of Linux build: https://badim.itch.io/happylab I'll upload all possible builds that Unreal can do later today. As of now, let me quote r/user: "Okay, so the Windows version running on Linux in Wine works with DXVK. If it turns out that the game runs well on Linux using the Windows version and you don't want to figure out how to get the Linux version working, at LEAST like, actually advertise that Linux is supported via Wine." Thx gardotd426!
addedWe also have added a few more languages to the game.
Another issue at hand - the Linux build. For some reason - while there is simply one button to click to package Linux build - it doesn't work 'as is'. Current state of Linux build: https://badim.itch.io/happylab I'll upload all possible builds that Unreal can do later today. As of now, let me quote r/user: "Okay, so the Windows version running on Linux in Wine works with DXVK. If it turns out that the game runs well on Linux using the Windows version and you don't want to figure out how to get the Linux version working, at LEAST like, actually advertise that Linux is supported via Wine." Thx gardotd426!
We also have added a few more languages to the game.
There were around a hundred smaller fixes - I'm too tired to list them all. But - there will be more. We are listening to player feedback via Steam and Discord - feel free to stop by and tell us what you think.