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Steam News10 June 20233y ago

Hand2Hand Pre-alpha 0.1.0.4a patch

Greetings bored mortals, no much content today. My internship continues so we get thing done little by little. Starting from late-June things would be a tad faster !

Full notes

Full Hand2Hand update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings bored mortals, no much content today. My internship continues so we get thing done little by little. Starting from late-June things would be a tad faster !

What changed

1 fix2 additions3 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
addedLanding effect☼ Light and heavy wind effects added ☼ Can be disabled in options ☼ By default enabled with winds
changedTerrain selection☼ Random available
changedDamage delay☼ Relative mode intensity reduced from 1 to 0.5 frames per damage
addedBallpen☼ New idle 2 and 3 animations
fixedBug fixes☼ [Demo] Combo display icons showed the relative facing of the hand instead of its current Fixed ☼ [0.1.0.4] Messed up file upload so the executable isn't found by steam Fixed
removedBehind the scenes☼ Unused sounds & sprites removed
☼ Relative mode intensity10.5☼ Relative mode intensity decreased, nerf

Hand2Hand changes

added☼ Light and heavy wind effects added ☼ Can be disabled in options ☼ By default enabled with winds
changed☼ Random available
changed☼ Relative mode intensity reduced from 1 to 0.5 frames per damage
added☼ New idle 2 and 3 animations
fixed☼ [Demo] Combo display icons showed the relative facing of the hand instead of its current Fixed ☼ [0.1.0.4] Messed up file upload so the executable isn't found by steam Fixed

Landing effect

☼ Light and heavy wind effects added ☼ Can be disabled in options ☼ By default enabled with winds

Mirror selection

☼ Only available for Player vs Player ☼ It is now possible to pick a mirror class, automatically selecting the same as the opponent ☼ It is also possible to pick a mirror stance if players have the same class Steam post image

Terrain selection

☼ Random available

Damage delay

☼ Relative mode intensity reduced from 1 to 0.5 frames per damage

Ballpen

☼ New idle 2 and 3 animations

Bug fixes

☼ [Demo] Combo display icons showed the relative facing of the hand instead of its current Fixed ☼ [0.1.0.4] Messed up file upload so the executable isn't found by steam Fixed

Behind the scenes

☼ Unused sounds & sprites removed

Known issues

☼ [Demo] Gravity kicks in only when a movement attack ends ☼ [0.1.0.3] Inputs are still counted even when the game window is not active ☼ [0.1.0.3] It is difficult to successfully take a screenshot ☼ [0.1.0.3] It is difficult to go back to the game window after switching to another ☼ [0.1.0.3] Cannot move the window in windowed mode ☼ [0.1.0.3] Not all resources are freed when navigating in menus & gamemodes (It can sometimes use 300Mb instead of 50 in menus) ☼ [0.1.0.4a] Mirror selection overlaps the class list

Source

Steam News / 10 June 2023

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