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Steam News23 April 20233y ago

Hand2Hand Pre-alpha 0.1.0.4 patch

Greetings bored mortals, nothing ground breaking but every bit helps. Right now my internship thinned out dry my time I would spend on Hand2Hand.

In this update2

Full notes

Full Hand2Hand update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings bored mortals, nothing ground breaking but every bit helps. Right now my internship thinned out dry my time I would spend on Hand2Hand.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedMenu☼ Players can now select a random class in solo and versus ☼ The random class will be exclusive with the other when possible ☼ Players can also select a random stance (black color on screen)
addedDamage delay☼ When damage is done, the game is delayed for few frames to accentuate epicness ☼ It has 3 modes : ► Off (Same as previous patches) ► Fix (10 frame delay per landed attack, by default) ► Relative (1 frame delay per inflicted damage) ☼ Can be changed in the settings menu ☼ The screen shakes much more when enabled
changedChopstick☼ Death, hit, jump and land animation reworked
changedBallpen☼ All non-combat animations reworked

Hand2Hand changes

added☼ Players can now select a random class in solo and versus ☼ The random class will be exclusive with the other when possible ☼ Players can also select a random stance (black color on screen)
added☼ When damage is done, the game is delayed for few frames to accentuate epicness ☼ It has 3 modes : ► Off (Same as previous patches) ► Fix (10 frame delay per landed attack, by default) ► Relative (1 frame delay per inflicted damage) ☼ Can be changed in the settings menu ☼ The screen shakes much more when enabled
changed☼ Death, hit, jump and land animation reworked
changed☼ All non-combat animations reworked

QoL

Menu

☼ Players can now select a random class in solo and versus ☼ The random class will be exclusive with the other when possible ☼ Players can also select a random stance (black color on screen)

Damage delay

☼ When damage is done, the game is delayed for few frames to accentuate epicness ☼ It has 3 modes : ► Off (Same as previous patches) ► Fix (10 frame delay per landed attack, by default) ► Relative (1 frame delay per inflicted damage) ☼ Can be changed in the settings menu ☼ The screen shakes much more when enabled

Chopstick

☼ Death, hit, jump and land animation reworked

Ballpen

☼ All non-combat animations reworked

Known issues

☼ [0.1.0.3] Inputs are still counted even when the game window is not active ☼ [0.1.0.3] It is difficult to successfully take a screenshot ☼ [0.1.0.3] It is difficult to go back to the game window after switching to another ☼ [0.1.0.3] Cannot move the window in windowed mode ☼ [0.1.0.3] Not all resources are freed when navigating in menus & gamemodes (It can sometimes use 300Mb instead of 50 in menus)

Source

Steam News / 23 April 2023

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