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Steam News8 January 20267mo ago

Bossdome 0.6

Added The Grand Partial Oasis Trial to Bossdome Featuring a souped up Quagmire Construct And a new item unlocked by beating it on HARD Other Bossdome changes Reduced Pillarhead's projectile damage Alex no longer has inf

Full notes

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What changed

2 fixes7 additions12 changes4 removals
  • Gameplay
  • Balance
  • Fixes
addedAdded The Grand Partial Oasis Trial to Bossdome
addedAnd a new item unlocked by beating it on HARD
changedReduced Pillarhead's projectile damage
removedAlex no longer has infinite ammo during phase 2 Altarator
addedMenus now have a scramble coefficient of 0.4
changedCharacter/weapon changes
Nerfed "THE HUMBLE BRICK" proc chance25%10%Nerfed "THE HUMBLE BRICK" proc chance decreased, nerf

Halved changes

addedAdded The Grand Partial Oasis Trial to Bossdome
addedAnd a new item unlocked by beating it on HARD
changedReduced Pillarhead's projectile damage
removedAlex no longer has infinite ammo during phase 2 Altarator
addedMenus now have a scramble coefficient of 0.4

Added The Grand Partial Oasis Trial to Bossdome

  • Featuring a souped up Quagmire Construct

  • And a new item unlocked by beating it on HARD

Other Bossdome changes

  • Reduced Pillarhead's projectile damage

  • Alex no longer has infinite ammo during phase 2 Altarator

  • Difficulty is now labeled as Tier since every "difficulty" is relatively balanced

  • "DEAD MAN'S SHIELD" is now limited to one per prelude reached

  • Menus now have a scramble coefficient of 0.4

Character/weapon changes

  • Gave characters unique "base widths" so that their platforming is more consistent with their appearance

  • TiN_kAAn's Rotating Shield now has a hard internal cooldown of 1.5

  • Nerfed the damage of both of TiN_kAAn's offensive abilities

  • Increased the ammo of all of Dawn's weapons

  • Reloads are no longer consumed at full ammo

  • Alex's Shocker chains directly to enemies through water without increasing chain damage falloff

Item changes

  • Made "CHRISTOPHER'S VINE" rarer

  • Nerfed "THE HUMBLE BRICK" proc chance from 25% to 10%

  • "AGED ACCESS CARD" no longer rolls its effect with luck

  • Bossdome items are permanent now

Control/textual changes

  • Added some more symbols (and updated a few others) to the main font to accommodate new keybind displays

  • Updated the smaller font (and added some) to center the characters better

  • Mouse buttons and non-character keys are now bindable (meaning that to pause is now Esc, as it should have always been)

  • Control tips will now more concisely display what key to use

  • Reworked the "Print control tips" setting to switch between the full panel and concise tips around the screen (it is on concise by default)

  • Rearranged control remap menu and added an option to reset to a new more intuitive default

Visual changes

  • Fixed large pyramid texture edges (again)

  • Fixed [TH?EG?RE?AT?EX?AM?IN?ER]'s sword effects jittering near the end

  • Cleaned up underwater breath icon

  • Centered interactable text display

  • Reduced line spacing on dialogue boxes

  • Squished multi-line achievements together to better indicate their separation from others

  • Reduced the wobble on Joe's projectiles

Misc changes/fixes

  • Viarum now heals you

  • When starting a Standard run and then exiting during the intro cutscene before entering a Bossdome, the "cinematic black bars" would be permanently affixed to the screen. This no longer happens

Source

Steam News / 8 January 2026

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