Hello Adventurers! We took the past months to test new waters, plan ahead, and do some experimentation for Halls of Torment.
In this update3
Full notes
Full Halls of Torment update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Gameplay
Events
Maps
addedHello Adventurers!We took the past months to test new waters, plan ahead, and do some experimentation for Halls of Torment. Now that the path is clear and the development is in full swing, we’d like to give you an update about where we are and what is coming.
addedNew Free Update - BardcoreWhile working on the release of Halls of Torment, we’ve had a vision for a character that should be part of the base game. But back then the workload was simply too high and we decided to add this specific character in a later update. Since then, we’ve continued our work and we’ll soon be ready to release the character with six unique abilities and some additional content.
changedNew Free Update - BardcoreWe’ll share more details about this in a later post. We’ve always wanted this character to be a special reward for beating the game (i.e. beating the Lord of Greed in the Vault), and they will finally arrive in a free update later this year!
addedFirst DLC - BoglandsOur initial idea of Halls of Torment as a self-contained and rounded experience was very clear and we hadn’t put much thought beyond this point. But due to the positive reception and because we’re still full of ideas, we decided to release additional content packages. The first of which will contain a new stage, the Boglands, and two new characters. We’re going to release this as a paid DLC alongside the above-mentioned big free update later this year.
Halls of Torment changes
addedWe took the past months to test new waters, plan ahead, and do some experimentation for Halls of Torment. Now that the path is clear and the development is in full swing, we’d like to give you an update about where we are and what is coming.
addedWhile working on the release of Halls of Torment, we’ve had a vision for a character that should be part of the base game. But back then the workload was simply too high and we decided to add this specific character in a later update. Since then, we’ve continued our work and we’ll soon be ready to release the character with six unique abilities and some additional content.
changedWe’ll share more details about this in a later post. We’ve always wanted this character to be a special reward for beating the game (i.e. beating the Lord of Greed in the Vault), and they will finally arrive in a free update later this year!
addedOur initial idea of Halls of Torment as a self-contained and rounded experience was very clear and we hadn’t put much thought beyond this point. But due to the positive reception and because we’re still full of ideas, we decided to release additional content packages. The first of which will contain a new stage, the Boglands, and two new characters. We’re going to release this as a paid DLC alongside the above-mentioned big free update later this year.
Hello Adventurers!
We took the past months to test new waters, plan ahead, and do some experimentation for Halls of Torment. Now that the path is clear and the development is in full swing, we’d like to give you an update about where we are and what is coming.
New Free Update - Bardcore
While working on the release of Halls of Torment, we’ve had a vision for a character that should be part of the base game. But back then the workload was simply too high and we decided to add this specific character in a later update. Since then, we’ve continued our work and we’ll soon be ready to release the character with six unique abilities and some additional content.
We’ll share more details about this in a later post. We’ve always wanted this character to be a special reward for beating the game (i.e. beating the Lord of Greed in the Vault), and they will finally arrive in a free update later this year!
First DLC - Boglands
Our initial idea of Halls of Torment as a self-contained and rounded experience was very clear and we hadn’t put much thought beyond this point. But due to the positive reception and because we’re still full of ideas, we decided to release additional content packages. The first of which will contain a new stage, the Boglands, and two new characters. We’re going to release this as a paid DLC alongside the above-mentioned big free update later this year.
[carousel]
[/carousel]
Console Versions
As teased several times before, we are working on console versions of Halls of Torment. It’s finally confirmed to be a thing and we are aiming to bring the game to Xbox and Playstation within this year.
We’d like to thank you for staying with us and enjoying the game. We are reading your feedback and reports and considering them for our next release. Hopefully we can deliver more insights in the coming weeks.