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Latest Half Sword updates
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- Half Sword
Hotfix 4: Physics tweaks, AMD fix and blood
Hi everyone, In this hotfix we started looking at your feedback on physics + rolled some additional fixes on the AMD blood polling, as it seems some AMD GPUs were still impacted: Physics Lowered character physics subste…
Announcement8 changesFixPerformance - Half Sword
Hotfix 4: Physics tweaks, AMD fix and blood
Hi everyone, In this hotfix we started looking at your feedback on physics + rolled some additional fixes on the AMD blood polling, as it seems some AMD GPUs were still impacted: Physics Lowered character physics subste…
Announcement8 changesFixPerformance - Half Sword
Hotfix 3: Optimization on Forest, Slums and Blood
Hi everyone, In this hotfix we focused on the outdoor maps, as it seems to cause you a lot of troubles, and did some more blood optimization on performance. In this third hotfix you could find: Further foliage optimizat…
Announcement4 changesFixPerformance - Half Sword
Hotfix 3: Optimization on Forest, Slums and Blood
Hi everyone, In this hotfix we focused on the outdoor maps, as it seems to cause you a lot of troubles, and did some more blood optimization on performance. In this third hotfix you could find: Further foliage optimizat…
Announcement4 changesFixPerformance - Half Sword
Hotfix 2: Character Creation & starting Slums optimization
Hi everyone, As promised we're starting on optimization & content updates. In this second hotfix you could find: Partial Slums map foliage optimization, more to come soon. Retirement bug fix (Constant new character crea…
Announcement5 changesFixPerformance - Half Sword
Hotfix 1 and adressing performance issues
Hi everyone, thank you for your feedbacks, we read, listen a lot, and started to work on it right away. We noticed that there is a lot of performance issues. Be assured that we are looking into solving this as good as w…
Announcement5 changesFixPerformance - Half Sword
Half Sword Is OUT NOW
Hello everyone! The wait is finally over! Half Sword is officially releasing into Early Access today! We made it to the 30th of January! We are extremely happy to finally open the gates. We know you have been sharpening…
Announcement4 changesFixPerformance - Half Sword
Early Access starts Jan 30th
Hello everyone! Half Sword is finally releasing into Early Access! Release Date: 30th of January You have a whole week to prepare! Thank you for waiting for this extra month, we hope you rested well on your holidays and…
Announcement3 changesGameplayPerformance - Half Sword
Important Announcement
Hello everyone! We have an important announcement about Half Sword’s release this year. We’ll start with the bad news, we won’t be making it before the end of the year. Now the good news. The game is almost ready for re…
Announcement2 changesGameplay - Half Sword
Day 7: The Fool's Wheel
Day 7: The Fool’s Wheel The Jester brought the idea from Burgundy, or so the talk goes. Said he’d once seen such a thing at a duke’s tourney, a marvel of iron and noise that scattered knights like dice from a cup. The B…
Patch notes3 changesFixUI/audio - Half Sword
Day 6: The Lord's Hall
Day 6: The Lord’s Hall Aye, the Baron’s hall, some call it the feast hall, but around here we call it the Furnace. You’ll know why soon enough. It sits high in the great tower, windows like arrow slits staring down over…
Patch notes1 changeGameplay - Half Sword
Day 5: The Cellar
Day 5: The Cellar Beneath Gottfried’s Inn Gottfried’s a shrewd one, make no mistake. Folks drink their fill upstairs, singing and stamping, never knowing what lies beneath their feet. That cellar of his, stone-laid, old…
Patch notes - Half Sword
Day 4: Weapon Preview - Crossbows
DAY 4: Crossbows In Half Sword, crossbows aren’t just animated, they’re simulated. Every part of the weapon follows real physics: the limbs flex under tension, the string strains with stored energy, and the bolt release…
Patch notes1 changeGameplay - Half Sword
DAY 3: East Tower
Note to Willie enthusiasts: yes, our posts showcases some new faces, but rest assured, Willie isn't going anywhere. DAY 3: East Tower The old armory, aye. Once held the lord’s steel and banners, neat and proud. Now it’s…
Patch notes3 changesGameplayUI/audio - Half Sword
Day 2: Back Alley of Frankenberg
Day 2: Back Alley of Frankenberg Ah, that alley? Best keep your boots dry and your mouth shut if you wander there. Used to be a shortcut behind the tavern — quiet, smelled of yeast and old wood — till the baron lost his…
Patch notes

