HomeGamesUpdatesPricingMethodology
Steam News26 June 20267d ago

Patch 0.6.1.3 - OG Willie, Bone snapping & more

Patch notes 0.6.1.3 Alley map optimization and making barrels physics logic more elegant Added rocks u can pick up.

In this update1

Full notes

Full Half Sword update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Performance
  • Maps
  • Gameplay
  • Balance
changedPatch notes 0.6.1.3Alley map optimization and making barrels physics logic more elegant
addedPatch notes 0.6.1.3Added rocks u can pick up. Randomly thrown on all exterior maps
addedPatch notes 0.6.1.3New Shields and Pavises
addedPatch notes 0.6.1.3Joint dislocation, snapping bones by pulling and twisting, snapping neck, back, arms, legs. Planning to add ability to tear them off as well
changedPatch notes 0.6.1.3Made body slamming make more damage. Using other Willie’s as weapons, using their severed arms and legs to bonk their friends, and ramming them: all of this is much better at cost of their bodies doing damage to you as well
changedPatch notes 0.6.1.3OG Willie is back! You can select his lovely face during Character Creation and he will also spawn randomly in Free Mode

Half Sword changes

changedAlley map optimization and making barrels physics logic more elegant
addedAdded rocks u can pick up. Randomly thrown on all exterior maps
addedNew Shields and Pavises
addedJoint dislocation, snapping bones by pulling and twisting, snapping neck, back, arms, legs. Planning to add ability to tear them off as well
changedMade body slamming make more damage. Using other Willie’s as weapons, using their severed arms and legs to bonk their friends, and ramming them: all of this is much better at cost of their bodies doing damage to you as well

Patch notes 0.6.1.3

  • Alley map optimization and making barrels physics logic more elegant

  • Added rocks u can pick up. Randomly thrown on all exterior maps

  • New Shields and Pavises

  • Joint dislocation, snapping bones by pulling and twisting, snapping neck, back, arms, legs. Planning to add ability to tear them off as well

  • Neck grab doesn’t snap from so far. Now you can grab heads again if you aim well

  • Made body slamming make more damage. Using other Willie’s as weapons, using their severed arms and legs to bonk their friends, and ramming them: all of this is much better at cost of their bodies doing damage to you as well

  • AI self preservation should be better. They will still aggressively push you but the will parry, riposte, sidestep and back step more often

  • OG Willie is back! You can select his lovely face during Character Creation and he will also spawn randomly in Free Mode

Thank you for all your feedback on this update. We will gladly continue reading them as we're now going full speed on... 6.2! See you soon...

Source

Steam News / 26 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.