In this update1
Full notes
Full Half Sword update
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What changed
- Performance
- Maps
- Gameplay
- Balance
Half Sword changes
Patch notes 0.6.1.3
Alley map optimization and making barrels physics logic more elegant
Added rocks u can pick up. Randomly thrown on all exterior maps
New Shields and Pavises
Joint dislocation, snapping bones by pulling and twisting, snapping neck, back, arms, legs. Planning to add ability to tear them off as well
Neck grab doesn’t snap from so far. Now you can grab heads again if you aim well
Made body slamming make more damage. Using other Willie’s as weapons, using their severed arms and legs to bonk their friends, and ramming them: all of this is much better at cost of their bodies doing damage to you as well
AI self preservation should be better. They will still aggressively push you but the will parry, riposte, sidestep and back step more often
OG Willie is back! You can select his lovely face during Character Creation and he will also spawn randomly in Free Mode
Thank you for all your feedback on this update. We will gladly continue reading them as we're now going full speed on... 6.2! See you soon...
Source
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