HomeGamesUpdatesPricingMethodology
Steam News26 June 20268d ago

0.6.1.3 Hotfix 1

Hey hey hey! Sorry, latest patch was a bit outdated and didn't contain changes made in last couple days, so we upload a patch to that patch, let's call it 0.6.1.3.

Full notes

Full Half Sword update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey hey hey! Sorry, latest patch was a bit outdated and didn't contain changes made in last couple days, so we upload a patch to that patch, let's call it 0.6.1.3.(1)

What changed

8 fixes2 additions2 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • Performance
fixedBreaking limbs on picking up objects fixed. Still be careful when picking up heavy objects,
fixedHeads meshes clipping fixed,
fixedFixed some issues with sheathing/unsheathing weapons. Including breaking limbs in process.,
fixedUnknown force pulling a body on torso dismemberment partially fixed, should happen less.,
fixedBarrels being unbreakable with weapons fixed,
fixedAll armor materials and color available at Armorer despite the rank fixed,

Half Sword changes

fixedBreaking limbs on picking up objects fixed. Still be careful when picking up heavy objects,
fixedHeads meshes clipping fixed,
fixedFixed some issues with sheathing/unsheathing weapons. Including breaking limbs in process.,
fixedUnknown force pulling a body on torso dismemberment partially fixed, should happen less.,
fixedBarrels being unbreakable with weapons fixed,

differences are:

  • Breaking limbs on picking up objects fixed. Still be careful when picking up heavy objects,

  • Heads meshes clipping fixed,

  • Match setup on Begin Play was flawed, respawnable objects spawned too late, you could fall through bridge if the bridge was broken in previous round, stuff like that. Also Level loading is a bit faster.,

  • Fixed some issues with sheathing/unsheathing weapons. Including breaking limbs in process.,

  • Unknown force pulling a body on torso dismemberment partially fixed, should happen less.,

  • Barrels being unbreakable with weapons fixed,

  • All armor materials and color available at Armorer despite the rank fixed,

  • Breaking limbs by just grabbing should happen less,

Also things not included in previous post:

  • Armor attachments material customization (WIP),

  • 2 new visored sallets, 1 old sallet from demo (didn't add it to spawn list in last patch),

  • Opponents' weapons selection in Free Mode,

  • Better grabbing/grappling,

  • Painted shields (not new shields, old ones but now they are painted). Each one is a masterpiece drawn by one of our artists, Filippo. Now you can take some art with you in the battle,

  • Excessive hips rotation on low framerate fixed,

  • Crashes on knocking off helmets fixed,

  • Further graphics and physics optimization,

  • Some other stuff

Source

Steam News / 26 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.