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- Hack 'n' Stack
Steam Next Fest is now!
Hey Stackers! The Kingdom is under threat — and things are moving fast. This week, we’re excited to share two big steps forward for Hack ’n’ Stack. First, our brand-new teaser trailer is out! It offers a quick look at o…
Announcement3 changesBalance - Hack 'n' Stack
New Key Art 🖼️
Hey Stackers! We are proud to present our new key art. It went through many iterations, and the image is rich with detail. What catches your eye first? Thanks for stacking with us — see you in the next post! — The Hack…
Announcement2 changesGameplayBalance - Hack 'n' Stack
Plot Twist : Beta Tests Extended
Plot twist : we’re extending the beta tests until May 9th. If you were hesitating… this is your sign! 📌 Join our Discord to get a key to test the game: https://discord.gg/zyVvAFU2FC #indiegame #videogames #hacknstack #…
Announcement1 changeCompatibility - Hack 'n' Stack
Hack 'n' Stack Beta Test (April 20th – May 1st, 2026)
Our exclusive Beta Test runs from April 20th to May 1st, and this is your chance to be among the very first players to explore the game, test its mechanics, and help shape its future. ⚡ Access to our demo 🛠️ Your feedb…
Event2 changesCompatibility - Hack 'n' Stack
Visual Feedback : Making understandable chaos🤪
Hey Stackers! We wanted to share with you some of the early and new visuals used to help you learn about the different game mechanics. While we are still aiming for a wacky ambiance, we also want the tower defense aspec…
Announcement4 changesGameplayBalance - Hack 'n' Stack
🤠Fighting in style
Hey Stackers! The trailer is coming very soon. While you wait for it, we wanted to share one important point in the game. While defending the kingdom, we think you should do it in style! We knew that cosmetic customizat…
Announcement2 changesBalance - Hack 'n' Stack
🎬 Sounds...like a new trailer?!
Hey Stackers! We are starting to test sound effects when VFXs appear. Sometimes, it’s on point, sometimes it’s not. Imagine the crafting sound currently being a teleporter mixed with a health pick up and a loud tuning f…
Announcement6 changesBalanceGameplay - Hack 'n' Stack
🛠️ Hack 'n' Stack : Level Blocking is done!
Hey Stackers! Our design team is putting the final touches on the blocking and balancing of the levels for the game. What are the ingredients for a good level blocking in Hack ‘n’ Stack? ⛰️Terraform the map to give it a…
Announcement5 changesBalanceMaps - Hack 'n' Stack
🛠️ Hack 'n' Stack at Gamescom 2025 – One Month Later!
Hey Stackers! It’s been a month since Gamescom 2025 wrapped up, and we’re still buzzing from the experience! Hack 'n' Stack was proudly featured in the Indie Pavilion – Hall 10.2, Indies of the Americas, and we had an a…
Patch notes5 changesBalance - Hack 'n' Stack
Hack 'n' Stack at Montreal Comiccon + Unity Dev Day Highlights
What an incredible month it’s been for the Hack 'n' Stack team! 🌟 We had the amazing opportunity to showcase our game at Montreal Comiccon 2025, and the experience was nothing short of inspiring. From the moment the do…
Event4 changesBalanceGameplay - Hack 'n' Stack
Online Mode Development for the First Level 🌐
Hello everyone! We are actively working on optimizing the online mode for the first level of our game. This level is currently in development, and we are ensuring that the multiplayer experience is smooth and responsive…
Announcement6 changesGameplayServer - Hack 'n' Stack
Hack 'n' Stack : A new era begins !
Newsletter #1 – May 2025 🧠 It Wasn’t a Mandela Effect… Some of you had already noticed it for a while, and we can finally confirm it officially: The Tower is now Hack 'n' Stack! 🎉 This name change also marks a shift i…
Announcement10 changesBalanceGameplay - Hack 'n' Stack
We’re Officially Entering Production!
Hey new and old friends, We’re thrilled to announce that Hack 'n' Stack is officially moving into production! This milestone means we’re closer to bringing you, our game ! Hack 'n' Stack wasn’t always as you see today.…
Announcement6 changesGameplayBalance






