Full notes
Full Hachishaku update
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What changed
- Server
- Fixes
- Balance
- Performance
I apologize for the issue with the previous patch. I can confirm it must have been an issue with the upload to the steam server. I have reuploaded the build and checked it's stability through steam directly this time and it should be properly functioning. I sincerely apologize for disappointing everyone and will make sure to more thoroughly test the next patches.
I hope you can all enjoy Hachishaku more thoroughly now . Here are the patch notes for v2.1
Bug Fixes: - Fixed an issue where Hachishaku would get stuck if trying to move somewhere she can't access, you can now use 'call' to reset her AI.
Fixed an issue with the gravure chance achievement.
Adjustments: - Calling Hachishaku now interrupts and updates her current target location. As stated above this can also reset her when she is stuck and not moving. NOTE - This has caused a new bug where sometimes she will become stuck on the gravure chance spot's hitbox after viewing the scene. I am investigating this but wanted to fix the bigger problem as soon as I could.
With the exception of the gravure expert achievement, I've further checked the achievement unlocks and confirmed myself on a fresh steam account that they are all working when the final item is collected (photos/notes/gravure chance scenes). To clarify, there are 12 photographs, 22 notes, and 5 gravure chance spots. The code works exactly like the jizo collection, so they must be completed in a single playthrough. Restarting the game or game over resets the count as well. I don't like blaming player error though, so I accept that after this update if the achievement is still not unlocking for players the issue must be tied to save file issues, steam back-end, or something unknown. I have rebuilt the code from scratch again so it should 100% be working.
Other:
- Improved AI behaviors
- made additional optimization fixes
Upcoming Quick Additions and fixes - Visual indicator for the gravure chance spots and their active trigger bounds. - further bug fixes and optimization
Source
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