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Steam News5 January 20266mo ago

Hachishaku Ver 3.1.2

Chado's nightmare Restored and new fixes ⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies.

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Full Hachishaku update

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What changed

1 fix1 addition0 changes0 removals
  • Gameplay
  • Balance
addedChado's nightmare Restored and new fixes
fixed⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies. ⦁ Made Red enemies always spawn an item on death. (red keys are now 65% of drops) ⦁ Red Enemies will sometimes spawn HP pickups now. ⦁ Added tip text when in the Escape Pad's range ⦁ Added new Objective prompt for clarity. ⦁ Fixed an issue where stamina would not refill when depleted ⦁ Increased stamina refill rate for this mode only. ⦁ fixed an issue where the current combo chain would not reset properly. ⦁ Added new stun animations to the Enemies.

Hachishaku changes

addedChado's nightmare Restored and new fixes
fixed⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies. ⦁ Made Red enemies always spawn an item on death. (red keys are now 65% of drops) ⦁ Red Enemies will sometimes spawn HP pickups now. ⦁ Added tip text when in the Escape Pad's range ⦁ Added new Objective prompt for clarity. ⦁ Fixed an issue where stamina would not refill when depleted ⦁ Increased stamina refill rate for this mode only. ⦁ fixed an issue where the current combo chain would not reset properly. ⦁ Added new stun animations to the Enemies.

Chado's nightmare Restored and new fixes

⦁ Removed volumetric fog for performance and framerate improvement ⦁ Improved Spawn rate for Keys and healing items with basic enemies. ⦁ Made Red enemies always spawn an item on death. (red keys are now 65% of drops) ⦁ Red Enemies will sometimes spawn HP pickups now. ⦁ Added tip text when in the Escape Pad's range ⦁ Added new Objective prompt for clarity. ⦁ Fixed an issue where stamina would not refill when depleted ⦁ Increased stamina refill rate for this mode only. ⦁ fixed an issue where the current combo chain would not reset properly. ⦁ Added new stun animations to the Enemies.

Source

Steam News / 5 January 2026

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