Full notes
Full Guns And Draguns update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Balance
- Fixes
Guns And Draguns changes
Adjusted sniper bullets to be smaller for better precision.
Updated the XP panel to always display one decimal point to prevent UI flickering.
Added a helper text when the sniper is not charged to tell the player how to use it.
We can now leave the room after defeating Boss #4.
"Escape" key no longer displays the pause menu after exiting the map.
Fixed an issue where the maximal damage value for upgrades that increases damage with coins was incorrect.
Fixed a bug that allowed players to use teleporters without being next to them.
Resolved an issue where the gamepad would shake without reason on the character selection screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
