What changed
1 fix0 additions0 changes0 removals
fixedFixed regenerating block animation active while paused -Removed Karuna for R&D purposes -Removed Gun Tether Object for sanity purposes -Removed Respawn to overworld object for code clarity -Fixed Weapon despawn issue -Turrets no longer fire during cutscenes/level transitions -All healthbars no longer update when screen is frozen -Fixed braizer effect bug -Changed Hydra Tooth to a Quest item -Removed character swapping entirely -Fixed multiple level boundary errors
GunQuest changes
fixedFixed regenerating block animation active while paused -Removed Karuna for R&D purposes -Removed Gun Tether Object for sanity purposes -Removed Respawn to overworld object for code clarity -Fixed Weapon despawn issue -Turrets no longer fire during cutscenes/level transitions -All healthbars no longer update when screen is frozen -Fixed braizer effect bug -Changed Hydra Tooth to a Quest item -Removed character swapping entirely -Fixed multiple level boundary errors
-Fixed regenerating block animation active while paused -Removed Karuna for R&D purposes -Removed Gun Tether Object for sanity purposes -Removed Respawn to overworld object for code clarity -Fixed Weapon despawn issue -Turrets no longer fire during cutscenes/level transitions -All healthbars no longer update when screen is frozen -Fixed braizer effect bug -Changed Hydra Tooth to a Quest item -Removed character swapping entirely -Fixed multiple level boundary errors