Full notes
Full GunQuest update
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What changed
0 fixes0 additions1 change0 removals
- Balance
changedReduced the size of Fort Leeamo, for easier navigation -Tightened up level design for several levels -Slightly reduced golem hp 3d4+4 -> 2d4+4 -Reduced size of strange house outdoors to tighten up gameplay -Cliff kids respawn acts differently now depending on how far you've progressed in the quest
GunQuest changes
changedReduced the size of Fort Leeamo, for easier navigation -Tightened up level design for several levels -Slightly reduced golem hp 3d4+4 -> 2d4+4 -Reduced size of strange house outdoors to tighten up gameplay -Cliff kids respawn acts differently now depending on how far you've progressed in the quest
-Reduced the size of Fort Leeamo, for easier navigation -Tightened up level design for several levels -Slightly reduced golem hp 3d4+4 -> 2d4+4 -Reduced size of strange house outdoors to tighten up gameplay -Cliff kids respawn acts differently now depending on how far you've progressed in the quest
Source
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