What changed
0 fixes0 additions1 change0 removals
changedImproved ladder movement mechanics -Reduced overworld size drastically to encourage player movement between areas -Added healthbar animation when losing health -Added reloading UI for Thorin -Player can no longer do actions during textboxes -Converted enemy collision based attacks into object based attacks, redoing the entire enemy attack system -Fixed camera lag/jitter -You can now scroll menus using the mouse wheel! -Fixed inventory scroll audio -Fixed crafting bug where an unintentional unpause would occur when exiting the menu -Updated crafting menu, you now click the item to craft it! -Removed crafting bench from the house to avoid player confusion on where crafting can take place -Massively updated the visual effects for the crafting menu -Updated the indoor art for the starting house -Game now autosaves after level completion
GunQuest changes
changedImproved ladder movement mechanics -Reduced overworld size drastically to encourage player movement between areas -Added healthbar animation when losing health -Added reloading UI for Thorin -Player can no longer do actions during textboxes -Converted enemy collision based attacks into object based attacks, redoing the entire enemy attack system -Fixed camera lag/jitter -You can now scroll menus using the mouse wheel! -Fixed inventory scroll audio -Fixed crafting bug where an unintentional unpause would occur when exiting the menu -Updated crafting menu, you now click the item to craft it! -Removed crafting bench from the house to avoid player confusion on where crafting can take place -Massively updated the visual effects for the crafting menu -Updated the indoor art for the starting house -Game now autosaves after level completion
Tackled numerous bugs pushed forward by the discord community in attempts to increase readability and usability for GunQuest.
-Improved ladder movement mechanics -Reduced overworld size drastically to encourage player movement between areas -Added healthbar animation when losing health -Added reloading UI for Thorin -Player can no longer do actions during textboxes -Converted enemy collision based attacks into object based attacks, redoing the entire enemy attack system -Fixed camera lag/jitter -You can now scroll menus using the mouse wheel! -Fixed inventory scroll audio -Fixed crafting bug where an unintentional unpause would occur when exiting the menu -Updated crafting menu, you now click the item to craft it! -Removed crafting bench from the house to avoid player confusion on where crafting can take place -Massively updated the visual effects for the crafting menu -Updated the indoor art for the starting house -Game now autosaves after level completion