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- GUNHEAD
Gunhead Update 1.44 - Steam Deck
Hey! We've updated to 1.44 - focused on better Steam Deck support. Will default to 130% UI scale for Steam Deck - Better scaling of the UI for different UI scales - Larger fonts (inventory, license station) Let us know…
Announcement2 changesGameplayUI/audio - GUNHEAD
GUNHEAD 1.4 - Repair Station, Ammo Refilling, French
Hey everyone! Update 1.4 is here with some large additions: 'Mech Repair Station' now on player's ship. This will let you repair your mech during missions ($10k per repair, with a limit of 5 repairs per mission) Can now…
Store7 changesFixGameplay - GUNHEAD
Gunhead 1.35 - Fixes
Hi again, Fixes for 1.35: - Fixed tractor beam when used on Sawblade - Fixed issue if ingame menu was used after finishing level, and controls tried to rebind - Fixed teleporting away Python issue - Added 120 target FPS…
Announcement2 changesFixPerformance - GUNHEAD
GUNHEAD 1.3 - More fixes
Hey all, Another day another update with fixes. We fixed all known bugs on our list - but definitely let us know of any issues in the forums. We're also looking at feedback on our forums to decide on changes for the nex…
Announcement2 changesFixServer - GUNHEAD
GUNHEAD 1.22- Fixes
Hi all, We wanted to do a quick update to fix a few small things, and make a tweak to the in air movement. We're going to do another update focused on fixes/bugs this weekend - then after that focus on the first content…
Announcement2 changesFixGameplay - GUNHEAD
GUNHEAD out now!
https://store.steampowered.com/app/704000/GUNHEAD/ Enjoy! Let us know any feedback or issues in the Steam forums or our Discord! Lee
Store1 change - GUNHEAD
Gunhead Playthrough
Play through of Gunhead by the devs!
Announcement - GUNHEAD
GUNHEAD Releasing November 8th! Demo out now!
Our FPS jetpack roguelite sequel to Cryptark finally comes out November 8th! Demo out now Check out our release date trailer: Let us know any thoughts on the demo in the forums or our Discord! - Lee
Announcement1 changePerformance - GUNHEAD
GUNHEAD lives! Gameplay Video
GUNHEAD is alive! And coming out this year! Our FPS roguelite sequel to Cryptark is finally almost ready. After a long time of no news... We just released a gameplay overview video showing one of the Gunhead enemy ships…
Announcement1 changePerformance - GUNHEAD
Gunhead March dev log: PAX East, 'Factory' level style, new logo
We will be at PAX East in the IndieMegabooth showing Gunhead! Along with our other game Wytchwood. All the development team will be there at booth 14071: We are ALMOST at the point of having all the art complete in the…
Announcement2 changesCompatibilityGameplay - GUNHEAD
Gunhead November Dev log! Loadouts and Research
It has been a while since our last dev log update! We've been working on some additional weapons and items (over 50 now), and putting together the full campaign and getting some of the unlockable systems in place. Part…
Store3 changesCompatibility - GUNHEAD
Gunhead July Dev Log - PAX10, Mission Generation and objectives, VR Test
Hello again! For the past month we've been focused on getting Gunhead ready to show at PAX West, since it got accepted into the PAX10: http://west.paxsite.com/indie We were really surprised to get into this! We’ve alway…
Store2 changesUI/audio - GUNHEAD
Gunhead dev update! Our campaign plans / bosses
Hello everyone! Now that we are done showing our Gunhead demo at SXSW / GDC, and are working on the main campaign, we'd thought we'd update everyone on our plans. We started development on Gunhead because we wanted to e…
Announcement1 changeCompatibility



