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Steam News26 October 20241y ago

Patch Notes 1.0.2

Change List: Further Improved Shader Pre-compilation Greatly Improved performance of flare gun lasers Fixed a bug that cause a sound effect not to play when presented with a choice near the end of the game Added a decal

Full notes

Full GULLET update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition6 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Balance
  • Events
changedChange List:Further Improved Shader Pre-compilation
changedChange List:Greatly Improved performance of flare gun lasers
fixedChange List:Fixed a bug that cause a sound effect not to play when presented with a choice near the end of the game
addedChange List:Added a decal to metal doors midway through the game to make it clear they're not interactable and fit in more with their surroundings
fixedChange List:Fixed a bug that cause some ambient sounds not to play about midway through the game
changedChange List:Adjusted some journal entries text for better pacing

Change List:

  • Further Improved Shader Pre-compilation

  • Greatly Improved performance of flare gun lasers

  • Fixed a bug that cause a sound effect not to play when presented with a choice near the end of the game

  • Added a decal to metal doors midway through the game to make it clear they're not interactable and fit in more with their surroundings

  • Fixed a bug that cause some ambient sounds not to play about midway through the game

  • Adjusted some journal entries text for better pacing

  • Made the ending area of the game much creepier with some adjusted visuals & music

  • Battery meter visual adjusted to better communicate the distinction between spent battery and not yet acquired battery capacity

  • Fixed a bug that cause an event late in the game to trigger again under edge case conditions

  • Adjusted Succumb choice consequence

I just couldn't stop myself from fixing up some little non-essential QoL features and polish before the weekend. Many of these points are a bit vague but I would hate to spoil anything for those who haven't seen the end(s) yet.

Best, Joshua Allin

Source

Steam News / 26 October 2024

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