Full notes
Full GUILT: The Deathless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
GUILT: The Deathless changes
Hello Threadbearers,
This update adds lots of new content: Mana spell/combo system, sub-regions, dungeon branching, new monsters, new equipment, and more
New content
Mana system: experiment with different builds for gaining/utilizing mana
Sub-regions: each Act now has up to 34 unique sub-regions to explore
Dungeons now give you a choice for which sub-region you'd like to travel to
Essence crafting: dust from salvaging can now be used to make essences
New monster: Durak
Lots of new equipment
Lots of new enchantments
Fixes & Tweaks
Removed sanity
Inventory space doubled
Major cloth collision issues fixed
Minor performance tweaks
And other minor fixes and tweaks
Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.
Super special thanks to our community and everyone that continues to support us.
Best, Outer Brain Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
