Full notes
Full GUILT: The Deathless update
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What changed
- Gameplay
- Balance
GUILT: The Deathless changes
Hello Threadbearers,
This update adds extremely powerful and build defining Legendary fate nodes, several fun new mods/enchantments, and some new weapons and armors.
New content
Legendary Fate Nodes - 8 Powerful build-defining passive nodes on the Fate Wheel
New Enchantments/Mods- Phantom Echo Attack, Shield HP Regen, Lightning Field Crits, Ice Shard Mana Deplete, Weapon Skill Damage
New Spells: Ice Shards, Flame Swirl, Withering Hex
New Weapon: Vortex Blade
New Armors: Phantom Armor Set, Chuma Mask
New Shields: Molniya Shield, Moroz Shield, Oath Shield
New Major Fate Nodes- 1 new major node in each of the 5 fate wheel domains
Fixes/Tweaks
Tweaked item drop rate/rarity (rarer and best gear less likely in early game)
Equipping an item now swaps it with the slot position of the previous equipped item
Please let us know your thoughts, and consider joining us on Discord to help vote on new features and offer feedback.
Super special thanks to our community and everyone that continues to support us.
Best, Outer Brain Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
