Full notes
Full Guildamation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- Fixes
Just an update with some small fixes and additions.
Added animations for when a target is Burning or Bleeding.
Found an issue that was making the file size way bigger than necessary. Saved about 50% of the file size!
Testing out Demo Release on Itch.io.
Fix an issue where buffs would lose their duration if the game was closed. Now buffs should restore when the game is loaded again.
Your preferred windowed settings should save/restore on starting the game.
Fixed issue with equipment popups going off the edge of the screen.
Added some icons for Manual Mode Level Selection so they aren't just text buttons.
Source
Changelog.gg summarizes and formats this update. How we read updates.
