Full notes
Full Guildamation update
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What changed
- UI and audio
Been making some updates based on recent feedback on the demo. I think one issue has been getting people to last the early game. I'll admit it was a bit slow so I've made some changes to help alleviate that and prevent people from leaving after watching their first character just auto attack for 5 minutes. One major update is adding Manual Control for Groups instead of relying on Group Orders. People just wanted to go to a new zone or start craft items, they didn't want to mess with creating a Group Order or modifying one just to do something simple. Manual Control is on by default at the start of the game for a new game and Group Orders now gets unlocked once a character hits level 10 (and a tutorial on Group Orders is given). A lot of work has been put into cleaning up UI stuff. Many people had difficulty reading text when it was on the brighter tan backgrounds. So I've darkened a lot of the UI and changed some fonts around. Also the main UI menus can now be moved around with arrows and can be moved from the right to left and visa versa. A slider to modify the UI scale has been also added since it could be small for higher resolutions or those playing far away. Other Patch Notes:
Craft Menu UI now has a Craft Now Button and Stop Crafting Button in addition to the Add to Orders Button
Add to Orders Button now opens the Group Orders Menu to show people where the Order Went Group Orders Now has options to Select Manual or Scheduled Mode Now more than one Eye Effect Animation should play at a time, that is basically just Stunned and Blind Animations
Added a Snow Level with new monsters and music (Full Release Only) Added some more icons for Chests, Legs Buffed Pet Damage a bit Increased Mug damage and mana cost Added a bunch of new quests and updates for quest UI Quest rewards show an inventory item instead of just text buttons
Quests that are done go into a Completed Quests Tab
Playing with some lighting effects in the Blacksmith Buffed the Orange Flasks a bit
Added some sounds for each level for when characters are running Apparently the level up sound wasn't playing so fixed that Added Double Click ability to equip or use an item Enemies now drop money, I'll probably have to reduce the sell price of items to make up for it or I need to add more things to buy from the Store Some fixes for Localization, some things weren't getting translated
Source
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