What changed
0 fixes0 additions1 change0 removals
changedThe Performance Should be Much better now. There seemed to be an issue with a bit of code in a physics process that would try to run even when the game slowed down which could cause a death loop. But that should be all good now. Other Changes: -Filters Buttons in Inventory and Craft UI can be shift clicked to inverse the filter so you can shift + click trinkets to search for everything not trinkets -Filter buttons now darken when they are On -Moved the Group inventory items from a button on the bottom of the Inventory UI to a button that matches the others on top of the Inventory UI -Upgrading Fix - Equipment now correctly takes the right materials to upgrade instead of the equivalent of their crafting materials -The Chance to craft an item for Free and Get a bonus upgrade is now capped at 50% -Found some more missing localizations and took care of them. -Should now be able to swap weapons from off-hand to main-hand from the equipment UI -Auto equip items code more optimized
Guildamation changes
changedThe Performance Should be Much better now. There seemed to be an issue with a bit of code in a physics process that would try to run even when the game slowed down which could cause a death loop. But that should be all good now. Other Changes: -Filters Buttons in Inventory and Craft UI can be shift clicked to inverse the filter so you can shift + click trinkets to search for everything not trinkets -Filter buttons now darken when they are On -Moved the Group inventory items from a button on the bottom of the Inventory UI to a button that matches the others on top of the Inventory UI -Upgrading Fix - Equipment now correctly takes the right materials to upgrade instead of the equivalent of their crafting materials -The Chance to craft an item for Free and Get a bonus upgrade is now capped at 50% -Found some more missing localizations and took care of them. -Should now be able to swap weapons from off-hand to main-hand from the equipment UI -Auto equip items code more optimized
The Performance Should be Much better now. There seemed to be an issue with a bit of code in a physics process that would try to run even when the game slowed down which could cause a death loop. But that should be all good now. Other Changes: -Filters Buttons in Inventory and Craft UI can be shift clicked to inverse the filter so you can shift + click trinkets to search for everything not trinkets -Filter buttons now darken when they are On -Moved the Group inventory items from a button on the bottom of the Inventory UI to a button that matches the others on top of the Inventory UI -Upgrading Fix - Equipment now correctly takes the right materials to upgrade instead of the equivalent of their crafting materials -The Chance to craft an item for Free and Get a bonus upgrade is now capped at 50% -Found some more missing localizations and took care of them. -Should now be able to swap weapons from off-hand to main-hand from the equipment UI -Auto equip items code more optimized