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Steam News10 April 20262mo ago

Guild of Three Playtest Now Live!

Hello, The playtest for Guild of Three is now live. This playtest will run from April 10 to April 19.

Full notes

Full Guild of Three update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes1 addition2 changes0 removals
  • Store
  • UI and audio
addedIf you click Request Access on the Steam store page, the playtest will be added to your library, and you will be able to play freely during the test period.
changedWhether there are any frustrating or inconvenient aspects in the balance or UI
changedPlease note that this build is still a work in progress. Some balance, presentation, UI, and text may continue to change, and unexpected bugs may still occur. Any feedback you leave will be actively used to improve the full release version.

Guild of Three changes

addedIf you click Request Access on the Steam store page, the playtest will be added to your library, and you will be able to play freely during the test period.
changedWhether there are any frustrating or inconvenient aspects in the balance or UI
changedPlease note that this build is still a work in progress. Some balance, presentation, UI, and text may continue to change, and unexpected bugs may still occur. Any feedback you leave will be actively used to improve the full release version.

The playtest for Guild of Three is now live. This playtest will run from April 10 to April 19.

If you click Request Access on the Steam store page, the playtest will be added to your library, and you will be able to play freely during the test period.

Guild of Three is a 3-character party, turn-based deckbuilding RPG where each character has their own deck and combat role. The game is built around creating party-wide strategies by combining each character’s turn order, class, and deck composition.

In this playtest build, you can play up to Level 5 and the second boss.

During this playtest, I am especially looking for feedback on the following:

  • Whether the flow and pace of combat feel natural

  • Whether the 3-character party structure is intuitive to understand

  • Whether class combinations and deckbuilding choices feel fun and meaningful

  • Whether the exploration sections feel engaging and tense enough

  • Whether there are any frustrating or inconvenient aspects in the balance or UI

There is also an in-game survey link available. Whether during your playthrough or after finishing, I would greatly appreciate it if you could leave your feedback whenever it is convenient.

Please note that this build is still a work in progress. Some balance, presentation, UI, and text may continue to change, and unexpected bugs may still occur. Any feedback you leave will be actively used to improve the full release version.

Your playtesting and feedback will be a great help in shaping the game into a better experience. Thank you for your interest and participation.

Source

Steam News / 10 April 2026

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