Full notes
Full Guild of Three update
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Repeated intro
Hello,
What changed
- Store
- Gameplay
- UI and audio
Guild of Three changes
The second playtest for Guild of Three will begin soon.
This playtest will run from May 23 to May 25.
You can join from the Steam store page, and once it is added to your library, you will be able to play freely during the test period.
Guild of Three is a 3-character party-based turn-based deckbuilding RPG where each character has their own deck and role.
The core of the game is building party-wide strategy by combining each character’s turn order, class, and card setup.
There have been large-scale changes across the game since the last playtest build.
In this playtest, you will once again be able to play up to Level 5 / the second boss.
Here are the main things I would especially like to check during this test:
Whether the improved combat system delivers enough strategic depth
Whether the updated exploration system makes route choices and decisions more engaging
Whether level-up pacing and resource income feel appropriate
Whether class combinations and deckbuilding choices feel varied and interesting
Whether there are any frustrating or cumbersome points in the balance or UI
There is also a survey link available in the game.
Feedback at any point during or after your play session would be greatly appreciated.
Please note that the current build is still in development, so some balance, presentation, UI, and text may continue to change, and unexpected bugs may still occur.
Your feedback will be actively used to improve the game and help refine the full release version.
Your playtesting and feedback are a huge help in making the game better.
Thank you in advance for your participation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
