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Steam News18 July 202511mo ago

Demo Patch Notes v1.1.2

Patch notes for the demo incoming! The big focus this week is on fixing the game hangs due to bad gugs.

Full notes

Full GUG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes1 removal
  • Gameplay
  • UI and audio
  • Events
addedAdded a couple of guiding arrows to help new players
changedEncounter round widget moved to bottom left for easier readability
removedQuality of Life improvements: The loading screen is now more interesting The initial game load should now be shorter Gug generation is now faster and fails less often Removed game hitch after selecting a reward Moving a gug to the same spot is no longer an action and will not affect the undo button Enemy gugs now come in on a smoother difficulty curve
fixedLots of bug fixes: Gug abilities are no longer getting duplicated Gug abilities no longer work after frying Biome intro and pause screens no longer have incorrect gug images from time to time Special gugs now appear in the biome intro and pause screens The UI should no longer break on resolution change Encounter ability pop ups now show for enemy gugs present on the screen initially Removed visual jank when undoing actions and fixed issues with undoing cancelled actions
changedShoutout to the Plob challenge runners in our community, tirelessly chipping away at finding how to take that little guy to victory! If you want to know what that's about, join us on Discord using the link at the bottom.

Patch notes for the demo incoming! The big focus this week is on fixing the game hangs due to bad gugs.

Highlights:

  • Added a couple of guiding arrows to help new players

  • Encounter round widget moved to bottom left for easier readability

  • Gug abilities now vary in complexity more

  • Quality of Life improvements:

    • The loading screen is now more interesting

    • The initial game load should now be shorter

    • Gug generation is now faster and fails less often

    • Removed game hitch after selecting a reward

    • Moving a gug to the same spot is no longer an action and will not affect the undo button

    • Enemy gugs now come in on a smoother difficulty curve

  • Lots of bug fixes:

    • Gug abilities are no longer getting duplicated

    • Gug abilities no longer work after frying

    • Biome intro and pause screens no longer have incorrect gug images from time to time

    • Special gugs now appear in the biome intro and pause screens

    • The UI should no longer break on resolution change

    • Encounter ability pop ups now show for enemy gugs present on the screen initially

    • Removed visual jank when undoing actions and fixed issues with undoing cancelled actions

Shoutout to the Plob challenge runners in our community, tirelessly chipping away at finding how to take that little guy to victory! If you want to know what that's about, join us on Discord using the link at the bottom.

Source

Steam News / 18 July 2025

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