Full notes
Full GUG update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Patch notes! This week was a mixed bag of all-around tweaks.
Highlights:
New thornbush visual
Dynamic lighting for environments and encounter types
Improved process-handling
Reduced Nomic start-up time for low-end machines
Various QoL changes and fixes for interactions
Preparation for launch version w/ various back-end service supports
More settings
Various bug fixes
Thanks again to everyone that has helped us catch these bugs. Every bug report is so helpful! Let the countdown to the game launch begin.
Source
Changelog.gg summarizes and formats this update. How we read updates.
