In this update2
Full notes
Full Guards vs Goats update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Guards vs Goats changes
What's inside?
Introducing Dark Mode. Gives the game darker lighting, where some areas can be pretty dark. Dark Mode can be toggled in the settings.
Dark Mode off.
Dark Mode on.
So what is darkness without a torch to light your way? Added a torch to the player. Press the T button to pop it up.
Also revised some first person animations.
Smaller stuff:
Aside from (and because of) the Dark Mode, enhanced the game lighting and some materials to look slightly better. This means that even if you don't want to play in Dark Mode, graphics will still look improved a bit.
Reduced guards field of view just a bit to give the player more chance to perform a sneak attack.
Slightly more stuff to loot.
Added level borders to the training level. (thanks Salvo)
Updated the splash screen.
Bugfix: Guards with shields where slide-walking when on patrol.
Bugfix: Arrows were attaching to level borders.
Enjoy!
Source
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