Full notes
Full Guardians Of The Past update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- Gameplay
- Balance
Guardians Of The Past changes
Fixed an issue which cause loadings screens to remain on screen.
Fixed Joust map floor collision allowing players to fall through the world when they die.
Fixed Pit map floor collision allowing players to fall through the world when they die.
Fixed Joust wall collision allowing players to leave the playing area.
Fixed Pit wall collision allowing players to leave the playing area.
Fixed grenade explosion knockback not affecting players in mid air.
Fixed issues with the game if atleast 1 player fails load into the map successfully.
Fixed a bug which stopped the host from removing a previously selected map.
Fixed the In-Game Menu getting stuck on if left open between level transitions
Reduced damage of the sword.
Increased the knockback distance on the shotgun.
Increased damage of the confusion staff.
Increased damage of the shotgun.
Added a trail particle for players when they soar through the air *Rocket MAAAAN*.
Source
Changelog.gg summarizes and formats this update. How we read updates.
