HomeGamesUpdatesPricingMethodology
Steam News5 February 20206y ago

Guardians of the Past - Update 1.2.1

We're here again with some more bug fixes. Fixed a bug which stopped Market and Docks from being selected when randomising the map. Fixed a bug in local play which showed the BOTS placeable traps as grey boxes.

Full notes

Full Guardians Of The Past update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Maps
  • Server
fixedFixed a bug which stopped Market and Docks from being selected when randomising the map. Fixed a bug in local play which showed the BOTS placeable traps as grey boxes. Fixed a bug in local play which showed the BOTS slot machines as empty. Now completely hidden. Fixed a major bug which stopped BOTS from conforming completely to physics, BOTS now get launched into the pit as easy as you do. BOTS will now randomly walk in different directions when under the effects of the confusion debuff. BOTS are now more decisive when picking up and using items. (No more dropping and picking up an item before using it.) BOTS are now less likely to get stuck when pathing to players and other BOTS. BOTS now disregard targeting other enemies when they are considered off the playable area. Adjusted the navigation area on the Docks and Island maps. Local play now correctly shows the input device controls for player 1. Hiding controls in the settings now hides the popup when standing next to a gadget.
changedIf you encounter any bugs or issues please help spread the word in the various respective steam forums or come and visit our discord server!

Guardians Of The Past changes

fixedFixed a bug which stopped Market and Docks from being selected when randomising the map. Fixed a bug in local play which showed the BOTS placeable traps as grey boxes. Fixed a bug in local play which showed the BOTS slot machines as empty. Now completely hidden. Fixed a major bug which stopped BOTS from conforming completely to physics, BOTS now get launched into the pit as easy as you do. BOTS will now randomly walk in different directions when under the effects of the confusion debuff. BOTS are now more decisive when picking up and using items. (No more dropping and picking up an item before using it.) BOTS are now less likely to get stuck when pathing to players and other BOTS. BOTS now disregard targeting other enemies when they are considered off the playable area. Adjusted the navigation area on the Docks and Island maps. Local play now correctly shows the input device controls for player 1. Hiding controls in the settings now hides the popup when standing next to a gadget.
changedIf you encounter any bugs or issues please help spread the word in the various respective steam forums or come and visit our discord server!

We're here again with some more bug fixes.

Fixed a bug which stopped Market and Docks from being selected when randomising the map. Fixed a bug in local play which showed the BOTS placeable traps as grey boxes. Fixed a bug in local play which showed the BOTS slot machines as empty. Now completely hidden. Fixed a major bug which stopped BOTS from conforming completely to physics, BOTS now get launched into the pit as easy as you do. BOTS will now randomly walk in different directions when under the effects of the confusion debuff. BOTS are now more decisive when picking up and using items. (No more dropping and picking up an item before using it.) BOTS are now less likely to get stuck when pathing to players and other BOTS. BOTS now disregard targeting other enemies when they are considered off the playable area. Adjusted the navigation area on the Docks and Island maps. Local play now correctly shows the input device controls for player 1. Hiding controls in the settings now hides the popup when standing next to a gadget.

If you encounter any bugs or issues please help spread the word in the various respective steam forums or come and visit our discord server!

Discord

As always be sure to stay up to date with our social media as we post all minor and major changes and updates there too! Facebook Instagram Twitter

Or visit our website for a more in-depth look at our studio and team! Squidpunch.com

Source

Steam News / 5 February 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.