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Steam News27 July 20232y ago

Patch 1.2.1 Is now live!

Hey everyone! We have just pushed a new patch (v1.2.1): New Stuff Added a new tooltip to indicate the mushroom's weak spot location Editor: The Turn gravity On/Off setting now saves across sessions Editor: Disabled phys

Full notes

Full Guardians Frontline update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

23 fixes4 additions4 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Fixes
  • Store
addedWe have just pushed a new patch (v1.2.1):
addedNew Stuff
addedAdded a new tooltip to indicate the mushroom's weak spot location
removedEditor: Disabled physical push buttons
changedEditor: It is now possible to clone enemy spawn balls with their settings
addedEditor: Added hexagon and triangle glass assets

We have just pushed a new patch (v1.2.1):

New Stuff

  • Added a new tooltip to indicate the mushroom's weak spot location

  • Editor: The Turn gravity On/Off setting now saves across sessions

  • EditorDisabled physical push buttons
  • Editor: It is now possible to clone enemy spawn balls with their settings

  • EditorAdded hexagon and triangle glass assets

Balance:

  • Removed Mushrooms from Thermogen

  • Reduced dragonfly's hp to 500, like the old dragon

  • Reduced max invisibility powerups to 1 vs 3 before

Fixes:

  • Fixed Payload and Escort maps not working sometimes due some specific wave/spawn point configurations.

  • Fixed certified map makers not being able to edit galaxy maps

  • Fixed enemies in the minimap not disappearing sometimes

  • Fixed aquired guns, even when picked up by shooting, can be lost if enter tac mode with it.

  • Fixed the energy blade glitching in the final stage of Nebual Mountains

  • Fixed energy blade triggering a lunge attack sometimes after using snapturn

  • Fixed when games are set to limited weapons, the non-host players spawn in without their weapons. The game must be started then reset for the weapons to appear.

  • Fixed the game not giving the new galaxy avatars

  • Fixed text assets not hidden when inside occlusion volumes

  • Fixed the galaxy dashboard not working in some cases where the previous galaxy info was empty

  • Fixed killvolumes carving a hole in the navmesh when they are configured to do damage over time

  • Fixed text assets crashing the game if the text was too long

  • Fixed text assets not showing up in the map's thumbnail

  • Fixed allied units turning against the player when they were sent to a mushroom (who can blame them lol)

  • Fixed hangar skins not being restored

  • Fixed mushrooms doing damage for the reminder of the game if you died from them and respawned before 2s

  • Fixed non-host players getting stuck in the loading screen sometimes in maps with dimming volumes

  • Fixed the multitool getting stuck if you grabbed it while having a magazine in your hand

  • Fixed the powerups screen showing an empty page

  • Fixed Booster making reloading sounds when aiming down

  • Fixed editor map templates not showing up in the list

  • Fixed editor sphere colliders when scaling them in one axis

  • Fixed several editor asset collider issues

Cheers!

Source

Steam News / 27 July 2023

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