HomeGamesUpdatesPricingMethodology
Steam News14 January 20233y ago

Update 14.1 live!

Hey @everyone ! Update 14.1 is now live! New stuff: - Improved wall (barricade): It works exactly like the old wall but now is taller and provides better cover!

Full notes

Full Guardians Frontline update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey @everyone !

What changed

2 fixes1 addition0 changes0 removals
  • Maps
  • Performance
  • Server
addedNew stuff: - Improved wall (barricade): It works exactly like the old wall but now is taller and provides better cover! Image - Improved mineral extractor with a better model and textures Image - New community maps search section (replaces the All section). You can now search by map maker name or map name, filter game modes and sort by rating and modification date! - New setting to use the B button to select the multitool instead of the A button (default) - Improved the recoil and bullet tracers of the AK5 and AK2 - Added hud notifications to show which player revived/cured you - The gravity gun now can collect floating crystals - Replaced the creator column in the Map Editor UI for Status (Published, Unpublished) Performance improvements - Improved the performance of weapons and players - Improved the performance of the editor ui - Added pagination to my maps and favorites for smoother loading
fixedFixes: - Fixed: In conquer games larvae would expand to empty mineral spots - Fixed: Repairing the mech would not remove the "eject" alert - Fixed: The gravity gun would grab the flying units at an incorrect spot - Fixed: "No connection panel" would not go away after reestablishing the connection - Fixed: Thermogen and Mist needing internet connection to work the first time - Fixed: The mech cabin would sometimes stay active after destroying the mech - Fixed: AA missiles circling the target sometimes - Fixed: Jumping out of a dropship as passenger would crash the dropship - Fixed: Playing official maps in co-op but wouldn't unlock the next one for the other players - Fixed: Getting the ammo upgrade for the ak5 would sometimes give you 5 extra bullets - Fixed: Conquer games not ending sometimes - Fixed: Map name and description would not show up in PVP community maps - Fixed: Not being able to drive the mech on Steam sometimes - Fixed: the small jump would not activate in closed spaces Editor Assets - New walkable grates (short and long) for the Titan Base pack - New button-door for the Titan Base pack - Moved minerals to the Special tab - Fixed road asset colliders - Fixed colliders and nav-volumes in some snow biome cliffs
fixedEditor Fixes: - Fixed: Hitting play without AI waves configured would not save the changes - Fixed: Some menu screens would not scale in precision mode - Fixed: Cloning a locked object would throw errors - Fixed: Lighting settings would not replicate to other players in multiplayer sessions - Fixed: Enabling snap to grid and creating a group would fail Thats it (for now! :P) We hope you like the update and as always please let us know what you think or if you run into any issues.

Guardians Frontline changes

addedNew stuff: - Improved wall (barricade): It works exactly like the old wall but now is taller and provides better cover! Image - Improved mineral extractor with a better model and textures Image - New community maps search section (replaces the All section). You can now search by map maker name or map name, filter game modes and sort by rating and modification date! - New setting to use the B button to select the multitool instead of the A button (default) - Improved the recoil and bullet tracers of the AK5 and AK2 - Added hud notifications to show which player revived/cured you - The gravity gun now can collect floating crystals - Replaced the creator column in the Map Editor UI for Status (Published, Unpublished) Performance improvements - Improved the performance of weapons and players - Improved the performance of the editor ui - Added pagination to my maps and favorites for smoother loading
fixedFixes: - Fixed: In conquer games larvae would expand to empty mineral spots - Fixed: Repairing the mech would not remove the "eject" alert - Fixed: The gravity gun would grab the flying units at an incorrect spot - Fixed: "No connection panel" would not go away after reestablishing the connection - Fixed: Thermogen and Mist needing internet connection to work the first time - Fixed: The mech cabin would sometimes stay active after destroying the mech - Fixed: AA missiles circling the target sometimes - Fixed: Jumping out of a dropship as passenger would crash the dropship - Fixed: Playing official maps in co-op but wouldn't unlock the next one for the other players - Fixed: Getting the ammo upgrade for the ak5 would sometimes give you 5 extra bullets - Fixed: Conquer games not ending sometimes - Fixed: Map name and description would not show up in PVP community maps - Fixed: Not being able to drive the mech on Steam sometimes - Fixed: the small jump would not activate in closed spaces Editor Assets - New walkable grates (short and long) for the Titan Base pack - New button-door for the Titan Base pack - Moved minerals to the Special tab - Fixed road asset colliders - Fixed colliders and nav-volumes in some snow biome cliffs
fixedEditor Fixes: - Fixed: Hitting play without AI waves configured would not save the changes - Fixed: Some menu screens would not scale in precision mode - Fixed: Cloning a locked object would throw errors - Fixed: Lighting settings would not replicate to other players in multiplayer sessions - Fixed: Enabling snap to grid and creating a group would fail Thats it (for now! :P) We hope you like the update and as always please let us know what you think or if you run into any issues.

Update 14.1 is now live!

New stuff: - Improved wall (barricade): It works exactly like the old wall but now is taller and provides better cover! Image - Improved mineral extractor with a better model and textures Image - New community maps search section (replaces the All section). You can now search by map maker name or map name, filter game modes and sort by rating and modification date! - New setting to use the B button to select the multitool instead of the A button (default) - Improved the recoil and bullet tracers of the AK5 and AK2 - Added hud notifications to show which player revived/cured you - The gravity gun now can collect floating crystals - Replaced the creator column in the Map Editor UI for Status (Published, Unpublished) Performance improvements - Improved the performance of weapons and players - Improved the performance of the editor ui - Added pagination to my maps and favorites for smoother loading

Fixes: - Fixed: In conquer games larvae would expand to empty mineral spots - Fixed: Repairing the mech would not remove the "eject" alert - Fixed: The gravity gun would grab the flying units at an incorrect spot - Fixed: "No connection panel" would not go away after reestablishing the connection - Fixed: Thermogen and Mist needing internet connection to work the first time - Fixed: The mech cabin would sometimes stay active after destroying the mech - Fixed: AA missiles circling the target sometimes - Fixed: Jumping out of a dropship as passenger would crash the dropship - Fixed: Playing official maps in co-op but wouldn't unlock the next one for the other players - Fixed: Getting the ammo upgrade for the ak5 would sometimes give you 5 extra bullets - Fixed: Conquer games not ending sometimes - Fixed: Map name and description would not show up in PVP community maps - Fixed: Not being able to drive the mech on Steam sometimes - Fixed: the small jump would not activate in closed spaces Editor Assets - New walkable grates (short and long) for the Titan Base pack - New button-door for the Titan Base pack - Moved minerals to the Special tab - Fixed road asset colliders - Fixed colliders and nav-volumes in some snow biome cliffs

Editor Fixes: - Fixed: Hitting play without AI waves configured would not save the changes - Fixed: Some menu screens would not scale in precision mode - Fixed: Cloning a locked object would throw errors - Fixed: Lighting settings would not replicate to other players in multiplayer sessions - Fixed: Enabling snap to grid and creating a group would fail Thats it (for now! :P) We hope you like the update and as always please let us know what you think or if you run into any issues.

Happy bug-hunting!

Source

Steam News / 14 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.